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General Tabletop Discussion
*Pathfinder & Starfinder
The Possibility of "Too Fantastic" Fantasy
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<blockquote data-quote="Dr. Strangemonkey" data-source="post: 4027300" data-attributes="member: 6533"><p>No, I think that even in gamer rich environments you still have to negotiate with the players. Every gamer, DM or Player, with even a little bit of experience knows that they all own the rules in common. So yeah, you ask a player to give something up you're going to have convince them its worth their while to give up that power to you.</p><p></p><p>On the other hand, getting players to enjoy new elements you introduce is much much harder. It's like trying to get them to try your home made toothpaste when there's name brand right on the shelf.</p><p></p><p>So, while I have faith in the Golden Mean, IME I do tend to side with more options and new elements.</p></blockquote><p></p>
[QUOTE="Dr. Strangemonkey, post: 4027300, member: 6533"] No, I think that even in gamer rich environments you still have to negotiate with the players. Every gamer, DM or Player, with even a little bit of experience knows that they all own the rules in common. So yeah, you ask a player to give something up you're going to have convince them its worth their while to give up that power to you. On the other hand, getting players to enjoy new elements you introduce is much much harder. It's like trying to get them to try your home made toothpaste when there's name brand right on the shelf. So, while I have faith in the Golden Mean, IME I do tend to side with more options and new elements. [/QUOTE]
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Community
General Tabletop Discussion
*Pathfinder & Starfinder
The Possibility of "Too Fantastic" Fantasy
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