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General Tabletop Discussion
*Pathfinder & Starfinder
The Possibility of "Too Fantastic" Fantasy
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<blockquote data-quote="Reynard" data-source="post: 4037967" data-attributes="member: 467"><p>DandD has a point (I can't believe I just wrote that).</p><p></p><p>I have done professional game writing and I can tell you, unequivocably, that getting hired initially was due precisely to "who you know". It's fairly common in any industry. just look at American idol (again, i can't believe I just wrote that): there's talent out there everywhere, but the talented don't always have access to the people or places that will get them the right opportunities. Sometimes, it is simple economics -- you might have the awesomist, most well written adventure or supplement ever, but if companies aren't hiring (try and get d20/OGL work right now) it doesn't make a lick of difference.</p><p></p><p>At the same time, I agree with you -- fans tend to take ownership and they will crticise with only their personal preferences and/or experiences as a backing. The two things aren't necessarily connected -- I have known gamers I would trust to make a new edition of D&D in a heartbeat, and seen the works of well regarded professionals whose work I won't touch with a 10 foot pole.</p></blockquote><p></p>
[QUOTE="Reynard, post: 4037967, member: 467"] DandD has a point (I can't believe I just wrote that). I have done professional game writing and I can tell you, unequivocably, that getting hired initially was due precisely to "who you know". It's fairly common in any industry. just look at American idol (again, i can't believe I just wrote that): there's talent out there everywhere, but the talented don't always have access to the people or places that will get them the right opportunities. Sometimes, it is simple economics -- you might have the awesomist, most well written adventure or supplement ever, but if companies aren't hiring (try and get d20/OGL work right now) it doesn't make a lick of difference. At the same time, I agree with you -- fans tend to take ownership and they will crticise with only their personal preferences and/or experiences as a backing. The two things aren't necessarily connected -- I have known gamers I would trust to make a new edition of D&D in a heartbeat, and seen the works of well regarded professionals whose work I won't touch with a 10 foot pole. [/QUOTE]
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The Possibility of "Too Fantastic" Fantasy
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