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<blockquote data-quote="Mal Malenkirk" data-source="post: 4262921" data-attributes="member: 834"><p>Standard D&D economy just balances loot and magic items. A Sword +x is worth that much more than a sword +y.</p><p></p><p>Verismilitude in the economy is hardly required in all campaign, but balance always is. For myself, it depends on the campaign.</p><p></p><p>If you are worried about the impact of the high level magic items on the economy, dissociate them from it.</p><p></p><p>So on one hand you have the gold based economy and on the other you have magic item bartering.</p><p></p><p>So you could find 150 gp and a +3 axe of terror after defeating a powerful troll bandit.</p><p></p><p>Only 150 gp? Well, yes. Travellers aren't that rich in the area. The axe? Got it from an overly ambitious fighter with insufficient backup. </p><p></p><p>So the Axe is 'worth' 21,000 gp, but only the actual the gold will keep you fed and allow you to replace your slain horse at the next town. What about the axe? Can you get over 4000gp for it from some merchants? Err, no. Nobody has that much liquidities available in town except maybe the duke and he needs it for more practical things. If he's worried about security, he'll double his guard for a fraction of 4,000 gp, let alone 21,000. The axe isn't worth that much to him. It's only worth that much to an adventurer.</p><p></p><p>A travelling merchant might give you 200 gp and his entire cart of peasant ware but that's it. He has nothing else.</p><p></p><p>But if you meet a powerful knight who fancies your axe, you could swap it for his helm of the eagle.</p><p></p><p>What? The trade isn't fair in term of gp value? Well he has nothing else to offer and if you're not happy, then keep logging around that axe you don't need and live without that helm that the ranger would have fancied. But if you drive a hard bargain, he'll thrown in his his back up resounding hammer +1.</p><p></p><p>''Everything is worth what people are willing to pay for it''.</p><p></p><p>If you are serious about the economy, then magic objects have to operate on a barter system between adventurer. At best, in huge city, you could have magic item store (with tough security) where you could conduct more extensive barter.</p><p></p><p>''I'll sell you this Shield of deflection against your Resounding hammer (+3) and I want 300 gp on top of that.''</p></blockquote><p></p>
[QUOTE="Mal Malenkirk, post: 4262921, member: 834"] Standard D&D economy just balances loot and magic items. A Sword +x is worth that much more than a sword +y. Verismilitude in the economy is hardly required in all campaign, but balance always is. For myself, it depends on the campaign. If you are worried about the impact of the high level magic items on the economy, dissociate them from it. So on one hand you have the gold based economy and on the other you have magic item bartering. So you could find 150 gp and a +3 axe of terror after defeating a powerful troll bandit. Only 150 gp? Well, yes. Travellers aren't that rich in the area. The axe? Got it from an overly ambitious fighter with insufficient backup. So the Axe is 'worth' 21,000 gp, but only the actual the gold will keep you fed and allow you to replace your slain horse at the next town. What about the axe? Can you get over 4000gp for it from some merchants? Err, no. Nobody has that much liquidities available in town except maybe the duke and he needs it for more practical things. If he's worried about security, he'll double his guard for a fraction of 4,000 gp, let alone 21,000. The axe isn't worth that much to him. It's only worth that much to an adventurer. A travelling merchant might give you 200 gp and his entire cart of peasant ware but that's it. He has nothing else. But if you meet a powerful knight who fancies your axe, you could swap it for his helm of the eagle. What? The trade isn't fair in term of gp value? Well he has nothing else to offer and if you're not happy, then keep logging around that axe you don't need and live without that helm that the ranger would have fancied. But if you drive a hard bargain, he'll thrown in his his back up resounding hammer +1. ''Everything is worth what people are willing to pay for it''. If you are serious about the economy, then magic objects have to operate on a barter system between adventurer. At best, in huge city, you could have magic item store (with tough security) where you could conduct more extensive barter. ''I'll sell you this Shield of deflection against your Resounding hammer (+3) and I want 300 gp on top of that.'' [/QUOTE]
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