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<blockquote data-quote="KarinsDad" data-source="post: 4263299" data-attributes="member: 2011"><p>Obviously.</p><p></p><p></p><p></p><p>Yup. Doesn't mean the 4E one a good curve, but that's the goal.</p><p></p><p></p><p></p><p>Actually, we play DND with "coins". I know that the players love them because when I tried to get rid of them as time consuming, my table rebelled. I guess it's like people who play with their chips in Vegas.</p><p></p><p>In our case, just like in the case of adventurers actually lugging around chests full of gold, it makes more sense for the economic scale to be something reasonable to use with the rest of the game system. Even without using coins at a table, it's excessive bookkeeping to keep track of money in 3 different scales (GP, PP, and AD) up to 4 or more digits each (let alone keeping track of gems of many various denominations). 4E is supposed to get rid of bookkeeping, not add more.</p><p></p><p>Adventurers become greengrocers and merchants, and are more incentivized in 4E to become economic tradesman instead of adventurers when the curve is so steep. Unless a PC is motivated to save the world, why endanger himself when in a few weeks, he can save up enough to buy himself a town and live in luxury?</p><p></p><p>In fact, the 4E system of economy is so overbloated that PP were multiplied by 10 in worth and Astral Diamonds were added to the system, just to shoe horn a clunky system together.</p><p></p><p>CP on the other side of the coin (pun intended), have almost disappeared.</p><p></p><p>In fact, go read Mal's post. The players are forced to barter and give away stuff, even in 3E, because no merchants can afford their goods.</p><p></p><p>So with regard to what my players need or want, it's pretty obvious that you have no idea what you are talking about. In areas where 4E does not make the system simpler and actually makes it more complex or cumbersome, I suspect we'll be house ruling simpler solutions.</p><p></p><p></p><p></p><p>What's it to you sport if someone else wants to make an element of the game work more smoothly for their game? You seem a bit antagonist telling others to find another game to play.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 4263299, member: 2011"] Obviously. Yup. Doesn't mean the 4E one a good curve, but that's the goal. Actually, we play DND with "coins". I know that the players love them because when I tried to get rid of them as time consuming, my table rebelled. I guess it's like people who play with their chips in Vegas. In our case, just like in the case of adventurers actually lugging around chests full of gold, it makes more sense for the economic scale to be something reasonable to use with the rest of the game system. Even without using coins at a table, it's excessive bookkeeping to keep track of money in 3 different scales (GP, PP, and AD) up to 4 or more digits each (let alone keeping track of gems of many various denominations). 4E is supposed to get rid of bookkeeping, not add more. Adventurers become greengrocers and merchants, and are more incentivized in 4E to become economic tradesman instead of adventurers when the curve is so steep. Unless a PC is motivated to save the world, why endanger himself when in a few weeks, he can save up enough to buy himself a town and live in luxury? In fact, the 4E system of economy is so overbloated that PP were multiplied by 10 in worth and Astral Diamonds were added to the system, just to shoe horn a clunky system together. CP on the other side of the coin (pun intended), have almost disappeared. In fact, go read Mal's post. The players are forced to barter and give away stuff, even in 3E, because no merchants can afford their goods. So with regard to what my players need or want, it's pretty obvious that you have no idea what you are talking about. In areas where 4E does not make the system simpler and actually makes it more complex or cumbersome, I suspect we'll be house ruling simpler solutions. What's it to you sport if someone else wants to make an element of the game work more smoothly for their game? You seem a bit antagonist telling others to find another game to play. [/QUOTE]
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