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The power of D&D is the power of dreams and imagination, and rules for both!
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<blockquote data-quote="Wild Gazebo" data-source="post: 4404264" data-attributes="member: 24413"><p>It confuses me how you seem to chronicle the respect for others as a branch from the respect of rules. Aren’t rules an implication of humanities lack of respect for others?</p><p>I fail to see how a further regimentation of game-play could improve what is inherently social circumstance. </p><p></p><p>I worry about individuals that seem to think the genesis of an argument is the reason for varying types of malfeasant behavior. </p><p></p><p>It seems to me the next logical step in your thinking would be enforcement? Should there be gaming police to facilitate player versus dungeon master relations? Perhaps a judge and jury to illuminate the rules of the ever increasing codification of our ‘gamist’ social structure? </p><p></p><p>Alright…that’s a bit silly.</p><p></p><p>But, again, I really fail to see any real connection in your said experiences with your listed theory.</p></blockquote><p></p>
[QUOTE="Wild Gazebo, post: 4404264, member: 24413"] It confuses me how you seem to chronicle the respect for others as a branch from the respect of rules. Aren’t rules an implication of humanities lack of respect for others? I fail to see how a further regimentation of game-play could improve what is inherently social circumstance. I worry about individuals that seem to think the genesis of an argument is the reason for varying types of malfeasant behavior. It seems to me the next logical step in your thinking would be enforcement? Should there be gaming police to facilitate player versus dungeon master relations? Perhaps a judge and jury to illuminate the rules of the ever increasing codification of our ‘gamist’ social structure? Alright…that’s a bit silly. But, again, I really fail to see any real connection in your said experiences with your listed theory. [/QUOTE]
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