Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
The power of D&D is the power of dreams and imagination, and rules for both!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="knightofround" data-source="post: 4405638" data-attributes="member: 27884"><p>I don't think D&D has been dying at all amongst the "younger generation". The best thing about 3.0/3.5 was the OGL; an online SRD (and pirated PDFs) meant that there was $0 cost of entry to the game. Compare $15 for a month of WoW with sweet graphics vs. $90 and a buttload of reading for the 3 core rulebooks and dice. Then you have to find 3+ people who can get together for substantial chunks of time. Then you have to find someone willing to put in even more time to DM. Whereas in WoW, you install it, you join your friends' server, they twink you out and you're good to go, whether it be for a half hour or 10 hours.</p><p></p><p>I think the only reason D&D isn't growing much faster is because of the nature of technology. Yes you can be imaginative with D&D but you can do alot of crazy stuff with computers right now, so there's not as much need for a paper-and-pencil-and-mind world. I believe that in this sense D&D is evolving into stuff like Neverwinter Nights and MMOs, rather than being destroyed by them.</p><p></p><p>I would disagree with your opinion that rules-debate discourages young people from playing the game. I think conflict is good; conflict is what breeds change and reinvigoration. I mean look at the OGL and the explosion of creative content, never before seen in "genial" days, that occured around the same time as the rule conflicting. And I think the "young" as you call them, are actually more attracted to the idea of game balance and rules lawyering than the old guard's "oh lets just allow everyone to be as whimsical as they like" =) The call for increased ettiquete kinda puzzles me as well, because we allll know how much young people love ettiquete over action and rebellion =)</p><p></p><p>So I guess its my opinion that the core rules aren't a problem perceived decline....I think it's a simple matter of entertainment evolution. And as for the spitballing on message boards, well EVERY online community is like that. Actually I think having such MBs helps the games existence, because they allow people to know more about the game before diving into it. Just because ENWorld is losing ad revenue doesn't mean that everything is going to hell in a handbasket imho ^_^</p></blockquote><p></p>
[QUOTE="knightofround, post: 4405638, member: 27884"] I don't think D&D has been dying at all amongst the "younger generation". The best thing about 3.0/3.5 was the OGL; an online SRD (and pirated PDFs) meant that there was $0 cost of entry to the game. Compare $15 for a month of WoW with sweet graphics vs. $90 and a buttload of reading for the 3 core rulebooks and dice. Then you have to find 3+ people who can get together for substantial chunks of time. Then you have to find someone willing to put in even more time to DM. Whereas in WoW, you install it, you join your friends' server, they twink you out and you're good to go, whether it be for a half hour or 10 hours. I think the only reason D&D isn't growing much faster is because of the nature of technology. Yes you can be imaginative with D&D but you can do alot of crazy stuff with computers right now, so there's not as much need for a paper-and-pencil-and-mind world. I believe that in this sense D&D is evolving into stuff like Neverwinter Nights and MMOs, rather than being destroyed by them. I would disagree with your opinion that rules-debate discourages young people from playing the game. I think conflict is good; conflict is what breeds change and reinvigoration. I mean look at the OGL and the explosion of creative content, never before seen in "genial" days, that occured around the same time as the rule conflicting. And I think the "young" as you call them, are actually more attracted to the idea of game balance and rules lawyering than the old guard's "oh lets just allow everyone to be as whimsical as they like" =) The call for increased ettiquete kinda puzzles me as well, because we allll know how much young people love ettiquete over action and rebellion =) So I guess its my opinion that the core rules aren't a problem perceived decline....I think it's a simple matter of entertainment evolution. And as for the spitballing on message boards, well EVERY online community is like that. Actually I think having such MBs helps the games existence, because they allow people to know more about the game before diving into it. Just because ENWorld is losing ad revenue doesn't mean that everything is going to hell in a handbasket imho ^_^ [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
The power of D&D is the power of dreams and imagination, and rules for both!
Top