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The power of D&D is the power of dreams and imagination, and rules for both!
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<blockquote data-quote="Edena_of_Neith" data-source="post: 4405996" data-attributes="member: 2020"><p>Well, I drew some conclusions, yes. They were:</p><p></p><p> - The primary power behind D&D is the drive to dream, the desire to imagine.</p><p> - The human drive to dream and imagine is effectively infinite.</p><p> - D&D and other roleplaying games are the only games that allow expression of dreaming and imagination in the way they do, and so are unique in that they can draw on this endless strength</p><p></p><p> - An error in the initial protocol lead to the institution of taking for granted the changing of D&D rules.</p><p> - That institution snowballed by a long process (that took many years) into an institution of intolerance, anger, and hatred.</p><p> - Any new incarnation of D&D, should come with an etiquette that stresses the importance of rules, the need to obey rules, and the serious gravity of changing rules, while at the same time offering as many templates of rules as possible since the dreams of Gamers encompasses vast expanses of the imagination.</p><p></p><p> - An institution of intolerance, anger, and hate, leads to the suppression of the imagination, a disincentive to dream.</p><p> - The Young will not take kindly to an atmosphere that oppresses their desire to dream and to imagine. They will avoid it.</p><p> - The Young are the future of the Hobby.</p><p> - Thus, the current institution of intolerance, anger, and hate, has to go.</p><p></p><p> - Video games, computer games, card games, are all competitors to D&D. They will remain that way, too.</p><p> - Other rping games will compete with D&D.</p><p> - The real world and it's demands, and the logistical problems of setting up a D&D game, will remain obstacles. They will always be obstacles.</p><p> - D&D, if it is not destroyed by the current dark atmosphere, will otherwise last, at the very least, a truly long time, because it's core support comes from an endless, inexhaustible source. D&D, theoretically, could endure for thousands of years into the future.</p><p></p><p> That is a summary of what I've said in earlier posts.</p></blockquote><p></p>
[QUOTE="Edena_of_Neith, post: 4405996, member: 2020"] Well, I drew some conclusions, yes. They were: - The primary power behind D&D is the drive to dream, the desire to imagine. - The human drive to dream and imagine is effectively infinite. - D&D and other roleplaying games are the only games that allow expression of dreaming and imagination in the way they do, and so are unique in that they can draw on this endless strength - An error in the initial protocol lead to the institution of taking for granted the changing of D&D rules. - That institution snowballed by a long process (that took many years) into an institution of intolerance, anger, and hatred. - Any new incarnation of D&D, should come with an etiquette that stresses the importance of rules, the need to obey rules, and the serious gravity of changing rules, while at the same time offering as many templates of rules as possible since the dreams of Gamers encompasses vast expanses of the imagination. - An institution of intolerance, anger, and hate, leads to the suppression of the imagination, a disincentive to dream. - The Young will not take kindly to an atmosphere that oppresses their desire to dream and to imagine. They will avoid it. - The Young are the future of the Hobby. - Thus, the current institution of intolerance, anger, and hate, has to go. - Video games, computer games, card games, are all competitors to D&D. They will remain that way, too. - Other rping games will compete with D&D. - The real world and it's demands, and the logistical problems of setting up a D&D game, will remain obstacles. They will always be obstacles. - D&D, if it is not destroyed by the current dark atmosphere, will otherwise last, at the very least, a truly long time, because it's core support comes from an endless, inexhaustible source. D&D, theoretically, could endure for thousands of years into the future. That is a summary of what I've said in earlier posts. [/QUOTE]
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