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General Tabletop Discussion
*Pathfinder & Starfinder
The Power of "NO". Banned Races and Classes?
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<blockquote data-quote="Elf Witch" data-source="post: 6338641" data-attributes="member: 9037"><p>From what you are describing it sounds like you do what I do for my homebrew you have a specific flavor you are going for. Also it does not sound like you are really out right banning things but reskinning them and changing how and when you get things mechanically. To me that is not the same as just banning things because you don't like them and to Hades with your payers desire. </p><p></p><p>As I said I don't have PHB paladins in my game because I use the prestige paladin from Unearthed Arcana and the recommendation if you use the prestige class is to not allow the PHB paladin. I have also been thinking of using a ranger from another publisher than the PHB ranger because the other fits my campaign better. I limit some multiclassing and prestige classes I don't outright ban them but they require my approval. For example if you want wizard or barbarian you have to start at first level. The only exception with wizard is if the player tells me a ahead of time so I can work in down time for them to study or I can put in an NPC to travel with the party to teach them. </p><p></p><p>The reason I don't have an issue with an unarmed fighter like a monk choosing that over a sword is because it is not really sup optimal. They can hold their own and as they hone their bodies they get to do things that fighters don't better movement , evasion , some healing ability. In a real world yes it would be silly to think an unarmed fighter would be able to go up against a fully armored knight with a broadsword but not in a fantasy world where they have special abilities. </p><p></p><p>The thing about trust is it works both ways. I have played with DMs who have been burned by bad players and because of that they never trust again and I have found that it is not worth my time to try and prove that I am not that kind of player. I have had players who have been burned by bad DMs so they don't trust and they won't or can't and if they can't trust me then I don't think I can DM for them. </p><p></p><p>I think it is a sad state of affairs that DMs and players need to earn trust instead of starting from a place of trust and going from there.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 6338641, member: 9037"] From what you are describing it sounds like you do what I do for my homebrew you have a specific flavor you are going for. Also it does not sound like you are really out right banning things but reskinning them and changing how and when you get things mechanically. To me that is not the same as just banning things because you don't like them and to Hades with your payers desire. As I said I don't have PHB paladins in my game because I use the prestige paladin from Unearthed Arcana and the recommendation if you use the prestige class is to not allow the PHB paladin. I have also been thinking of using a ranger from another publisher than the PHB ranger because the other fits my campaign better. I limit some multiclassing and prestige classes I don't outright ban them but they require my approval. For example if you want wizard or barbarian you have to start at first level. The only exception with wizard is if the player tells me a ahead of time so I can work in down time for them to study or I can put in an NPC to travel with the party to teach them. The reason I don't have an issue with an unarmed fighter like a monk choosing that over a sword is because it is not really sup optimal. They can hold their own and as they hone their bodies they get to do things that fighters don't better movement , evasion , some healing ability. In a real world yes it would be silly to think an unarmed fighter would be able to go up against a fully armored knight with a broadsword but not in a fantasy world where they have special abilities. The thing about trust is it works both ways. I have played with DMs who have been burned by bad players and because of that they never trust again and I have found that it is not worth my time to try and prove that I am not that kind of player. I have had players who have been burned by bad DMs so they don't trust and they won't or can't and if they can't trust me then I don't think I can DM for them. I think it is a sad state of affairs that DMs and players need to earn trust instead of starting from a place of trust and going from there. [/QUOTE]
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The Power of "NO". Banned Races and Classes?
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