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The "Powergamers (Min/maxer)" vs "Alpha Gamers" vs "Role Play Gamers" vs "GM" balance mismatch "problem(s)"
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<blockquote data-quote="ClaytonCross" data-source="post: 7282045" data-attributes="member: 6880599"><p>I have seen it as much an accident as a story point. Which is part of my point about GMs having to provide that out. Because players don't get to know which it is before hand and sometimes the GM just makes a mistake. The issue I see is when a GM does this but then considers it a mater of "thats just how the world is and the dice rolled" resulting in a TPK and the GM blaming it on the players. "Well you should have run" ... Maybe they didn't see that as an option. Maybe the danger was not clear. Maybe they fight was too fast and they wanted to save their friend. ... But usually when this happens to me we just think the GM was being a jerk. The GM usually sees it as the players dealing with consequences of their decisions. Since I am a player character in one campaign and I GM another, I just make it appoint not to be that GM. It is my fault if I over scale a fight and wipe a party. Sure I believe in player choose but I am keenly aware that sometimes GMs think they are giving players a choose and letting the dice fall where they may but ... they are really just killing of their players. This will cause a lot of player hate and discontent but at the same time players may come back again if their is not another game around which makes some GMs feel justified even though they were wrong.</p></blockquote><p></p>
[QUOTE="ClaytonCross, post: 7282045, member: 6880599"] I have seen it as much an accident as a story point. Which is part of my point about GMs having to provide that out. Because players don't get to know which it is before hand and sometimes the GM just makes a mistake. The issue I see is when a GM does this but then considers it a mater of "thats just how the world is and the dice rolled" resulting in a TPK and the GM blaming it on the players. "Well you should have run" ... Maybe they didn't see that as an option. Maybe the danger was not clear. Maybe they fight was too fast and they wanted to save their friend. ... But usually when this happens to me we just think the GM was being a jerk. The GM usually sees it as the players dealing with consequences of their decisions. Since I am a player character in one campaign and I GM another, I just make it appoint not to be that GM. It is my fault if I over scale a fight and wipe a party. Sure I believe in player choose but I am keenly aware that sometimes GMs think they are giving players a choose and letting the dice fall where they may but ... they are really just killing of their players. This will cause a lot of player hate and discontent but at the same time players may come back again if their is not another game around which makes some GMs feel justified even though they were wrong. [/QUOTE]
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The "Powergamers (Min/maxer)" vs "Alpha Gamers" vs "Role Play Gamers" vs "GM" balance mismatch "problem(s)"
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