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<blockquote data-quote="Ransom" data-source="post: 1211323" data-attributes="member: 14669"><p>Selvar Chivera; Elf Rog6: CR 6; ECL 6; Size M; HD 6; hp 29; Init +3; Spd 20 ft (base 30 ft); AC 18, touch 13, FF 15; BAB +4; Atk: +5 melee (1d3 + 1, Unarmed), +7 ranged (1d8/crit x3, Arrows (20) Silver), +6 melee (1d6 + 1/crit 19-20, Sword, short MW Adamantine), +6 melee (1d6 + 1/crit 18-20, Rapier MW Cold Iron), +5 melee (1d6 + 1, Sap), +8 ranged (1d8 + 2/crit x3, Arrow +1), +7 ranged (1d8 + 1/crit x3, Arrows (20)); SQ Low-light Vision, +2 to saves vs enchantment, immune to sleep effects; AL CN; SV Fort +3, Ref +8, Will +2; Str 13, Dex 16, Con 13, Int 10, Wis 11, Cha 7.</p><p></p><p>Languages spoken: Common and Elven</p><p></p><p>Skills and Feats: Appraise +5, Climb +2, Craft (Trapmaking) +3, Disable Device +6, Gather Information +3, Handle Animal +2, Hide +11, Sleight of Hand +8, Listen +6, Move Silently +11, Open Lock +12, Ride +3.5, Search +8, Spot +10, Use Magic Device +7; Alertness, Armor Proficiency (Light), Point Blank Shot, Stealthy.</p><p></p><p>Possessions: 60 pp, 329 gp, 9 sp, Minor ring of energy resistance (fire), Circlet of persuasion, Short mw adamantine sword, Amulet of natural armor +1, Wand of magic missile (5th), Mithral chain shirt, Small mithral chain shirt, Mithral small rapier, Composite mw darkwood longbow, Rapier mw cold iron, Dust of tracelessness, Mighty longbow (+1 str) composite, 4 Arrow +1, Extraplanar fig, Masterwork thieves' tools, Masterwork lute, Everburning torch, Light horse, 10 Adamantine bullet, Masterwork trapmaker's tools, Potion of cure light wounds (lv 3), Vial of perfume, Arrows (20) silver, Scroll of color spray (arc), Scroll of sleep (arc), Riding saddle, Tent, Wolfsbane, Backpack (empty), Waterskin, Traveler's outfit, Flint and steel, Arrows (20), Grappling hook, Sap, Hemp rope (50 ft.), Bedroll, 3 Torch.</p><p></p><p>Remember what I said about losing your left shoe! I still don't know where he got all this stuff!</p></blockquote><p></p>
[QUOTE="Ransom, post: 1211323, member: 14669"] Selvar Chivera; Elf Rog6: CR 6; ECL 6; Size M; HD 6; hp 29; Init +3; Spd 20 ft (base 30 ft); AC 18, touch 13, FF 15; BAB +4; Atk: +5 melee (1d3 + 1, Unarmed), +7 ranged (1d8/crit x3, Arrows (20) Silver), +6 melee (1d6 + 1/crit 19-20, Sword, short MW Adamantine), +6 melee (1d6 + 1/crit 18-20, Rapier MW Cold Iron), +5 melee (1d6 + 1, Sap), +8 ranged (1d8 + 2/crit x3, Arrow +1), +7 ranged (1d8 + 1/crit x3, Arrows (20)); SQ Low-light Vision, +2 to saves vs enchantment, immune to sleep effects; AL CN; SV Fort +3, Ref +8, Will +2; Str 13, Dex 16, Con 13, Int 10, Wis 11, Cha 7. Languages spoken: Common and Elven Skills and Feats: Appraise +5, Climb +2, Craft (Trapmaking) +3, Disable Device +6, Gather Information +3, Handle Animal +2, Hide +11, Sleight of Hand +8, Listen +6, Move Silently +11, Open Lock +12, Ride +3.5, Search +8, Spot +10, Use Magic Device +7; Alertness, Armor Proficiency (Light), Point Blank Shot, Stealthy. Possessions: 60 pp, 329 gp, 9 sp, Minor ring of energy resistance (fire), Circlet of persuasion, Short mw adamantine sword, Amulet of natural armor +1, Wand of magic missile (5th), Mithral chain shirt, Small mithral chain shirt, Mithral small rapier, Composite mw darkwood longbow, Rapier mw cold iron, Dust of tracelessness, Mighty longbow (+1 str) composite, 4 Arrow +1, Extraplanar fig, Masterwork thieves' tools, Masterwork lute, Everburning torch, Light horse, 10 Adamantine bullet, Masterwork trapmaker's tools, Potion of cure light wounds (lv 3), Vial of perfume, Arrows (20) silver, Scroll of color spray (arc), Scroll of sleep (arc), Riding saddle, Tent, Wolfsbane, Backpack (empty), Waterskin, Traveler's outfit, Flint and steel, Arrows (20), Grappling hook, Sap, Hemp rope (50 ft.), Bedroll, 3 Torch. Remember what I said about losing your left shoe! I still don't know where he got all this stuff! [/QUOTE]
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