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The Prehistoric Campaign
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<blockquote data-quote="HeavenShallBurn" data-source="post: 3431675" data-attributes="member: 39593"><p>Well in my homebrew of Siluria I basically dedicated one of its continents to that kind of campaign. The continent of Eicude is a twisted combination of the <em>Lost World</em> and <em>Skull Island</em> based on a roughly smashing together the old Arthur Conan Doyle works and King Kong. It's wildlife is a prehistoric nightmare of "nature red in tooth and claw" carried to an extreme. </p><p></p><p>The native intelligent races are the Naghai, who are snake-people somewhat like yaun-ti but that can grow to great size as they age. A flying species called the Tscheva that most resemble fuzzy humanoid wyverns and live high in the mountains. And a barbaric race called the Vykarins who are sort of like a cross between a wolf and a kangaroo with armadillo armor and hooved feet with an oversized slashing dewclaw like a dienonychus. There are also lizardfolk who form the commoner class of the Naghai society, bullywug primitives in the swampy lowlands. The Giant empire from another continent had an outpost on one end of the continent a long time ago and left one of their failed uplift experiments (They made a lot of the current major races on two other continents) to go free. These are savanites who are mechanically identical to Rakasta except they all share the same pelt pattern and cannot speak since they have an animal voicebox (Failed experiment). Savanites form a great part of the slave class of the Naghai culture and are universally considered a "lesser" race useful only as slaves.</p><p></p><p>Since none of my campaigns have gone in the direction of this continent since 2e I'm only now converting or rebuilding most of it for the new edition. I'm starting with the Kong Island and Dinosaurs A-Z threads here for wildlife and working on the rest independently.</p></blockquote><p></p>
[QUOTE="HeavenShallBurn, post: 3431675, member: 39593"] Well in my homebrew of Siluria I basically dedicated one of its continents to that kind of campaign. The continent of Eicude is a twisted combination of the [i]Lost World[/i] and [i]Skull Island[/i] based on a roughly smashing together the old Arthur Conan Doyle works and King Kong. It's wildlife is a prehistoric nightmare of "nature red in tooth and claw" carried to an extreme. The native intelligent races are the Naghai, who are snake-people somewhat like yaun-ti but that can grow to great size as they age. A flying species called the Tscheva that most resemble fuzzy humanoid wyverns and live high in the mountains. And a barbaric race called the Vykarins who are sort of like a cross between a wolf and a kangaroo with armadillo armor and hooved feet with an oversized slashing dewclaw like a dienonychus. There are also lizardfolk who form the commoner class of the Naghai society, bullywug primitives in the swampy lowlands. The Giant empire from another continent had an outpost on one end of the continent a long time ago and left one of their failed uplift experiments (They made a lot of the current major races on two other continents) to go free. These are savanites who are mechanically identical to Rakasta except they all share the same pelt pattern and cannot speak since they have an animal voicebox (Failed experiment). Savanites form a great part of the slave class of the Naghai culture and are universally considered a "lesser" race useful only as slaves. Since none of my campaigns have gone in the direction of this continent since 2e I'm only now converting or rebuilding most of it for the new edition. I'm starting with the Kong Island and Dinosaurs A-Z threads here for wildlife and working on the rest independently. [/QUOTE]
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