Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
The price of losing your spellbook??
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Grogg of the North" data-source="post: 6138291" data-attributes="member: 6682960"><p>I was in that situation once. We got captured by orcs and managed to check every room in their cave EXCEPT the one with all our gear in it. (We also lost the important magical sword we were supposed to be guarding. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ) However, I feel that in a lot of games there is a sort of gentleman's agreement between players and DMs that you won't destroy the wizard's spell book. </p><p></p><p>In complete arcane there are rules for mastering a foreign spell book. So if you lose your book and manage to acquire a new one (theft, murder, purchase) you can make a check to master the book as your own.</p><p></p><p>I'm not sure if it's a real rule, but I've always played it where if the writer of a scroll or spellbook was there, they could help you decipher it and you would automatically succeed on the check. </p><p></p><p>Otherwise you could rely on Arcane Mastery or start off by scribing the spells you have already prepared and are still in your memory.</p></blockquote><p></p>
[QUOTE="Grogg of the North, post: 6138291, member: 6682960"] I was in that situation once. We got captured by orcs and managed to check every room in their cave EXCEPT the one with all our gear in it. (We also lost the important magical sword we were supposed to be guarding. ;) ) However, I feel that in a lot of games there is a sort of gentleman's agreement between players and DMs that you won't destroy the wizard's spell book. In complete arcane there are rules for mastering a foreign spell book. So if you lose your book and manage to acquire a new one (theft, murder, purchase) you can make a check to master the book as your own. I'm not sure if it's a real rule, but I've always played it where if the writer of a scroll or spellbook was there, they could help you decipher it and you would automatically succeed on the check. Otherwise you could rely on Arcane Mastery or start off by scribing the spells you have already prepared and are still in your memory. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
The price of losing your spellbook??
Top