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*Pathfinder & Starfinder
The "Price That Magic Item" Game!
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<blockquote data-quote="Wolfwood2" data-source="post: 3456975" data-attributes="member: 39394"><p>(regarding Belt of Battle)</p><p></p><p>That's nearly twice the cost of a Mirror of Mental Prowess. Do you really think it's worth two near-artifact items?</p><p></p><p>I agree it's nice, but you only get an extra action once per day. Since extra actions are most questionable in terms of spells, I agree with an earlier poster who compared this to a Greater Metamagic Quicken rod, and one of those only costs 170,000 for three extra spells per day, rather than just one. I stand by my earlier assessment of around 50,000.</p><p></p><p></p><p></p><p></p><p>(regarding Belt of Growth)</p><p></p><p>Agreed that's the right general range.</p><p></p><p></p><p></p><p></p><p>(regarding Desperation Chain)</p><p></p><p>For only third level spells, and limited to arcane spells at that? 50,000 seems steep. That's more than the cost of a Lesser Metamagic Quicken rod. You could get an Amulet of Natural Armor +5 for that kind of money.</p><p></p><p>Remember too the idea is to underprice these items a little so that people will actually buy and use something besides the boring old standbys.</p><p></p><p></p><p></p><p></p><p>(regarding healing Belt)</p><p></p><p>30,000 for an average of 27 points of healing per day? (Assuming you use the three charges separately.) Geeze, for that amount of money you could hire a 2nd level cleric to follow you around at 50 gp a day for an entire campaign and get more utility. You could buy 40 wands of cure light wounds.</p><p></p><p>Who would ever pay 30,000 for that minor amount of healing? This is a nice low level item and should be priced as such.</p><p></p><p></p><p></p><p></p><p>(regarding Belt of One Mighty Blow)</p><p></p><p>Sometimes you want one big hit, so I think you're underpricing a little but not by much.</p><p></p><p></p><p></p><p>(regarding Cord of Favor)</p><p></p><p>This would actually be pretty handy for druids, who like to engage in melee but can't otherwise cast divine favor. Still, your price doesn't seem terribly off.</p><p></p><p></p><p></p><p></p><p>(regarding Belt of Ultimate Athleticism)</p><p></p><p>Do you really think that a player would pay 50,000 for the privilege? 50,000 is some serious change. It's going to be a big chunk of character wealth for a long time. You can get a +7 armor equivalent for 50,000.</p><p></p><p>I think you're right that they priced it less, because the Compendium is looking at it from the perspective of, "What is the price at which players will pay to buy this thing reasonably often?" The goal isn't to price it so high that only one character in a hundred would pay that much for it.</p><p></p><p></p><p></p><p>(regarding Belt of the Wide Earth)</p><p></p><p>Still a little high, I think, though you're right about the utility. It should probably be priced so that a 12th level character or so might reasonably buy it.</p><p></p><p></p><p></p><p>(regarding Belt of Priestly Might)</p><p></p><p>It's a combo of Gauntlets of Ogre Power and an Amulet of Natural Armor +1. Logically, the price should be equal to those two items added together.</p><p></p><p></p><p></p><p>(regarding Silkslick Belt)</p><p></p><p>Pretty much agreed.</p></blockquote><p></p>
[QUOTE="Wolfwood2, post: 3456975, member: 39394"] (regarding Belt of Battle) That's nearly twice the cost of a Mirror of Mental Prowess. Do you really think it's worth two near-artifact items? I agree it's nice, but you only get an extra action once per day. Since extra actions are most questionable in terms of spells, I agree with an earlier poster who compared this to a Greater Metamagic Quicken rod, and one of those only costs 170,000 for three extra spells per day, rather than just one. I stand by my earlier assessment of around 50,000. (regarding Belt of Growth) Agreed that's the right general range. (regarding Desperation Chain) For only third level spells, and limited to arcane spells at that? 50,000 seems steep. That's more than the cost of a Lesser Metamagic Quicken rod. You could get an Amulet of Natural Armor +5 for that kind of money. Remember too the idea is to underprice these items a little so that people will actually buy and use something besides the boring old standbys. (regarding healing Belt) 30,000 for an average of 27 points of healing per day? (Assuming you use the three charges separately.) Geeze, for that amount of money you could hire a 2nd level cleric to follow you around at 50 gp a day for an entire campaign and get more utility. You could buy 40 wands of cure light wounds. Who would ever pay 30,000 for that minor amount of healing? This is a nice low level item and should be priced as such. (regarding Belt of One Mighty Blow) Sometimes you want one big hit, so I think you're underpricing a little but not by much. (regarding Cord of Favor) This would actually be pretty handy for druids, who like to engage in melee but can't otherwise cast divine favor. Still, your price doesn't seem terribly off. (regarding Belt of Ultimate Athleticism) Do you really think that a player would pay 50,000 for the privilege? 50,000 is some serious change. It's going to be a big chunk of character wealth for a long time. You can get a +7 armor equivalent for 50,000. I think you're right that they priced it less, because the Compendium is looking at it from the perspective of, "What is the price at which players will pay to buy this thing reasonably often?" The goal isn't to price it so high that only one character in a hundred would pay that much for it. (regarding Belt of the Wide Earth) Still a little high, I think, though you're right about the utility. It should probably be priced so that a 12th level character or so might reasonably buy it. (regarding Belt of Priestly Might) It's a combo of Gauntlets of Ogre Power and an Amulet of Natural Armor +1. Logically, the price should be equal to those two items added together. (regarding Silkslick Belt) Pretty much agreed. [/QUOTE]
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