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*Pathfinder & Starfinder
The Priest (Cleric based, molds to religions better)
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<blockquote data-quote="Merlion" data-source="post: 1702642" data-attributes="member: 10397"><p>Nem, first welcome to the wonderful if occasionally annoying world of ENworld world. </p><p></p><p>Next..</p><p></p><p></p><p> </p><p></p><p>I want it to be underpowered compared to the Cleric cause the Cleric is overpowered, but I take your meaning and agree somewhat maybe.</p><p></p><p></p><p> </p><p></p><p>I'm not actually removing any of the things you mention, as much as making it so only priests that the abilities fit get them.</p><p></p><p></p><p></p><p> </p><p></p><p>As I said above this doesnt fit as part of the base. Its only in certain domains.</p><p></p><p></p><p> </p><p></p><p>I am going to alter armor a bit I think, although not exactly as he said. Most will still end up with at least light armor, but more will have more than that and a few will have none.</p><p></p><p></p><p> </p><p></p><p>Sounds like Arcana Unearthed style magic. Interesting, but not a core DnD Mechanic, and i'm not sure how it'd balance without limiting spells known for each priest. I think I'm happy with basic casting, for this particular project.</p><p></p><p></p><p></p><p> </p><p></p><p>Thats not a bad idea. When I started, I figured there'd be more of a mix of spellcasting domains and combat domains. I may well do that</p><p></p><p>although I am still unsure as to wether Destruction should be combat or magic.</p><p></p><p> </p><p></p><p>yes, its a typo.</p><p></p><p></p><p> </p><p></p><p>I dont see it, or Turning as especially important so I didnt think much of them. I will probably make Rebuke/Command the 1st level ability of the Death Domain, and bump Death Touch to 6th.</p><p></p><p>I am currently working on converting the FR domains to this system. Theres several over there that I think should have been in core (Darkness for instance).</p></blockquote><p></p>
[QUOTE="Merlion, post: 1702642, member: 10397"] Nem, first welcome to the wonderful if occasionally annoying world of ENworld world. Next.. I want it to be underpowered compared to the Cleric cause the Cleric is overpowered, but I take your meaning and agree somewhat maybe. I'm not actually removing any of the things you mention, as much as making it so only priests that the abilities fit get them. As I said above this doesnt fit as part of the base. Its only in certain domains. I am going to alter armor a bit I think, although not exactly as he said. Most will still end up with at least light armor, but more will have more than that and a few will have none. Sounds like Arcana Unearthed style magic. Interesting, but not a core DnD Mechanic, and i'm not sure how it'd balance without limiting spells known for each priest. I think I'm happy with basic casting, for this particular project. Thats not a bad idea. When I started, I figured there'd be more of a mix of spellcasting domains and combat domains. I may well do that although I am still unsure as to wether Destruction should be combat or magic. yes, its a typo. I dont see it, or Turning as especially important so I didnt think much of them. I will probably make Rebuke/Command the 1st level ability of the Death Domain, and bump Death Touch to 6th. I am currently working on converting the FR domains to this system. Theres several over there that I think should have been in core (Darkness for instance). [/QUOTE]
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