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<blockquote data-quote="N'raac" data-source="post: 6181043" data-attributes="member: 6681948"><p>There's a lot of distance between "PHB only" and "anything goes". I see no reason every of the cuff Dragon article, etc. should be automatic. The problem with vast supplement libraries, in general, is the need to test how every new item potentially combines with every prior item, and that gets worse with every new publication. That's why games gradually collapse under their own weight.</p><p></p><p>To this specific issue, I think it's also relevant to compare his damage to the other melee combatants. He should face opponents his sneak attack does not affect, including situations where flanking is difficult or impossible due to the layout. He should also face situations where his other abilities become important (skills, for example), and where his sneak attack lets him shine. I agree with [MENTION=22424]delericho[/MENTION] that a good variety of challenges helps let everyone shine.</p><p></p><p>However, I question the source of the problem. His Sneak Attack would be the same if he went pure rogue. The Swashbuckler will add in his INT bonus, and Craven adds his level to his damage although +15 still seems like a lot - that means 9 from STR, INT and magic? Seems like a pure rogue with 2 weapon fighting (avoiding Swashbuckler and Daring Outlaw entirely) would be an effective damage character. </p><p></p><p>Fear causing Undead will be an unpleasant encounter, and the player chose to be a coward when he selected the Craven feat.</p><p></p><p>Single biggest issue for me? Are the other players unhappy, or are you the voice in the wilderness?</p></blockquote><p></p>
[QUOTE="N'raac, post: 6181043, member: 6681948"] There's a lot of distance between "PHB only" and "anything goes". I see no reason every of the cuff Dragon article, etc. should be automatic. The problem with vast supplement libraries, in general, is the need to test how every new item potentially combines with every prior item, and that gets worse with every new publication. That's why games gradually collapse under their own weight. To this specific issue, I think it's also relevant to compare his damage to the other melee combatants. He should face opponents his sneak attack does not affect, including situations where flanking is difficult or impossible due to the layout. He should also face situations where his other abilities become important (skills, for example), and where his sneak attack lets him shine. I agree with [MENTION=22424]delericho[/MENTION] that a good variety of challenges helps let everyone shine. However, I question the source of the problem. His Sneak Attack would be the same if he went pure rogue. The Swashbuckler will add in his INT bonus, and Craven adds his level to his damage although +15 still seems like a lot - that means 9 from STR, INT and magic? Seems like a pure rogue with 2 weapon fighting (avoiding Swashbuckler and Daring Outlaw entirely) would be an effective damage character. Fear causing Undead will be an unpleasant encounter, and the player chose to be a coward when he selected the Craven feat. Single biggest issue for me? Are the other players unhappy, or are you the voice in the wilderness? [/QUOTE]
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