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The problem is choice
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<blockquote data-quote="Ragmon" data-source="post: 6182494" data-attributes="member: 99604"><p>Aha, these details are useful (would have been useful from the start, nag nag).</p><p></p><p>Now I see the meaning behind the title of the thread, "choice", while 2E did have choice when it came to classes and races, there was not much of a choice problem, you played what you rolled (meaning the stat requirements for races and classes).</p><p>While 3.x provides tons of character options, its a very big edition, and if you new yo it it can be scary, especially if your a DM.</p><p></p><p>So how I see it, you want to stay with the group and DM, but there is a power gamer who's power level you want to curb stump to the level of the group.</p><p>This is going to be repeating my self but:</p><p>- There are 2 ways to balance 3.x: </p><p>A - Total re-haul to fit your specifications (your new to 3.x so forget this). </p><p>B - Go E6, keeps the casters in check, provides some balance (I don't like this option cause it removes everything that makes 3.x so rewarding for me, the leveling, gaining new abilities, getting to customize you character further up to godhood. Thats why i don't prefer 2E, lack of coice and character options, as far as I experienced).</p><p>C- Trick answer - be a good DM, be a smart DM, someone is (ab)using and ability you don't like place them in situations where its not so powerful, adjust to your liking. In addition if the character is hogging the combat spotlight let it be, he speeds it up so you guys can...well play, role-play and have fun while he sits in the corner and looks at his numbers. If the players don't like that he is hogging the combat spotlight they will handle the player for you.</p><p>D - Trick answer #2 - try out 2E with the group, since your used to that format.</p><p></p><p>Simple advice that I just remembered: NEVER ALLOW A (SPLAT)BOOK YOU ARE NOT FAMILIAR WITH.</p><p></p><p>These solutions are not creative really, just simple off the top of my head ideas for your situation.</p></blockquote><p></p>
[QUOTE="Ragmon, post: 6182494, member: 99604"] Aha, these details are useful (would have been useful from the start, nag nag). Now I see the meaning behind the title of the thread, "choice", while 2E did have choice when it came to classes and races, there was not much of a choice problem, you played what you rolled (meaning the stat requirements for races and classes). While 3.x provides tons of character options, its a very big edition, and if you new yo it it can be scary, especially if your a DM. So how I see it, you want to stay with the group and DM, but there is a power gamer who's power level you want to curb stump to the level of the group. This is going to be repeating my self but: - There are 2 ways to balance 3.x: A - Total re-haul to fit your specifications (your new to 3.x so forget this). B - Go E6, keeps the casters in check, provides some balance (I don't like this option cause it removes everything that makes 3.x so rewarding for me, the leveling, gaining new abilities, getting to customize you character further up to godhood. Thats why i don't prefer 2E, lack of coice and character options, as far as I experienced). C- Trick answer - be a good DM, be a smart DM, someone is (ab)using and ability you don't like place them in situations where its not so powerful, adjust to your liking. In addition if the character is hogging the combat spotlight let it be, he speeds it up so you guys can...well play, role-play and have fun while he sits in the corner and looks at his numbers. If the players don't like that he is hogging the combat spotlight they will handle the player for you. D - Trick answer #2 - try out 2E with the group, since your used to that format. Simple advice that I just remembered: NEVER ALLOW A (SPLAT)BOOK YOU ARE NOT FAMILIAR WITH. These solutions are not creative really, just simple off the top of my head ideas for your situation. [/QUOTE]
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