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The problem I've having with 4e.
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<blockquote data-quote="MichaelK" data-source="post: 4100745" data-attributes="member: 60635"><p>Coming up with IC explanations has never been a big problem for me and it's something I've been doing since I first starting D&D with the basic set. I'm bothered by the same questions most of the players ask, so I come up with answers of my own for the questions. In fact I'll usually come up with a different one for each campaign and then make those answers relevant to the story.</p><p></p><p>That said, I think that 4e, with its emphasis against simulationist gaming has many more abstractions that need IC explanation. Without seeing the book it's impossible to say whether these explanations are provided, but if they're not then I think it will hurt some players less experienced at BSing answers to these questions.</p><p></p><p>While the lack of explanation doesn't bother me (frankly I think I'd prefer my own explanations to WOTC's), I don't like the mechanics themselves. Healing surges are okay (I fiddled with a similar mechanic myself once), but level requirements for magical items and healing all your wounds with a good sleep are ideas I'm not too fond of.</p><p></p><p>We might see a good explanation in the books though when they come out. Equally we might not, but it's a bit early to be concerned about this in my opinion. Still if you want an ad-hoc arbitrary explanation for any rules I'd be happy to come up with one for you.</p></blockquote><p></p>
[QUOTE="MichaelK, post: 4100745, member: 60635"] Coming up with IC explanations has never been a big problem for me and it's something I've been doing since I first starting D&D with the basic set. I'm bothered by the same questions most of the players ask, so I come up with answers of my own for the questions. In fact I'll usually come up with a different one for each campaign and then make those answers relevant to the story. That said, I think that 4e, with its emphasis against simulationist gaming has many more abstractions that need IC explanation. Without seeing the book it's impossible to say whether these explanations are provided, but if they're not then I think it will hurt some players less experienced at BSing answers to these questions. While the lack of explanation doesn't bother me (frankly I think I'd prefer my own explanations to WOTC's), I don't like the mechanics themselves. Healing surges are okay (I fiddled with a similar mechanic myself once), but level requirements for magical items and healing all your wounds with a good sleep are ideas I'm not too fond of. We might see a good explanation in the books though when they come out. Equally we might not, but it's a bit early to be concerned about this in my opinion. Still if you want an ad-hoc arbitrary explanation for any rules I'd be happy to come up with one for you. [/QUOTE]
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