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The problem I've having with 4e.
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<blockquote data-quote="Goobermunch" data-source="post: 4100777" data-attributes="member: 10516"><p>Derren--</p><p></p><p>Assume the following is true: every time you experience a loss of consciousness (be it from blunt trauma to your cranium or from blood loss), you suffer some degree of brain damage. How has D&D ever modeled that?</p><p></p><p>Especially given the fact that subsequent losses of consciousness tend to result in even worse injury?</p><p></p><p>D&D characters get knocked out on a daily basis, sometimes, multiple times per day. A typical brain injury takes between 6 and 18 months to resolve--if it resolves at all. The body takes weeks to replenish significant blood loss. PCs should need weeks of recover and months of rest and rehab after every fight. They don't ever get enough.</p><p></p><p>4e is no different than 1e in this regard. If you are truly unhappy with the damage modeling system for D&D, there's nothing that the 4e design team can do for you. May I recommend Rollmaster as an alternative? From what I understand, it has a very detailed and comprehensive injury and damage system, and supports the same kind of heroic fantasy role-playing (within the confines of that damage system) as D&D.</p><p></p><p>--G</p></blockquote><p></p>
[QUOTE="Goobermunch, post: 4100777, member: 10516"] Derren-- Assume the following is true: every time you experience a loss of consciousness (be it from blunt trauma to your cranium or from blood loss), you suffer some degree of brain damage. How has D&D ever modeled that? Especially given the fact that subsequent losses of consciousness tend to result in even worse injury? D&D characters get knocked out on a daily basis, sometimes, multiple times per day. A typical brain injury takes between 6 and 18 months to resolve--if it resolves at all. The body takes weeks to replenish significant blood loss. PCs should need weeks of recover and months of rest and rehab after every fight. They don't ever get enough. 4e is no different than 1e in this regard. If you are truly unhappy with the damage modeling system for D&D, there's nothing that the 4e design team can do for you. May I recommend Rollmaster as an alternative? From what I understand, it has a very detailed and comprehensive injury and damage system, and supports the same kind of heroic fantasy role-playing (within the confines of that damage system) as D&D. --G [/QUOTE]
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