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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
The problem I've having with 4e.
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<blockquote data-quote="Toras" data-source="post: 4101276" data-attributes="member: 13626"><p>Assume if you will that the character has no concept of the numbers behind his existence. He probably doesn't know what exactly a healing surge is nor does he likely know that he has daily powers. However, since we are assuming he is moderately intelligent he has begun to wonder why, as I would in his place. He has observed that if he attempts his horse cutter strike 3 times in one fight, it will fail once. But if he attempts it twice, it will succeed both times. These are things he can observe. He also knows that he can recover from a day of fighting with a 6 hour rest. Because he has done so before. </p><p></p><p>Should he have had a ring before 10th level, and attempted to use it he would not have been able to. But as he has grown in skill and experience from his travels, at some point he is able to use that ring. There is an observable change. In fact, since it is so, they may become a measure of personal power/status. That mage is only 1 ring at best, or did you hear about the two ringed warlord. </p><p></p><p>If they were purely metagame elements, like action points, which alter only that which can be determined as luck or chance that would be one thing. But they have an IC effect, and it is likely the character could notice the effect, leading to speculation about the cause. Having something for him to find or how he might discuss these common phemonia with others who share it hardly strike me as metagaming.</p></blockquote><p></p>
[QUOTE="Toras, post: 4101276, member: 13626"] Assume if you will that the character has no concept of the numbers behind his existence. He probably doesn't know what exactly a healing surge is nor does he likely know that he has daily powers. However, since we are assuming he is moderately intelligent he has begun to wonder why, as I would in his place. He has observed that if he attempts his horse cutter strike 3 times in one fight, it will fail once. But if he attempts it twice, it will succeed both times. These are things he can observe. He also knows that he can recover from a day of fighting with a 6 hour rest. Because he has done so before. Should he have had a ring before 10th level, and attempted to use it he would not have been able to. But as he has grown in skill and experience from his travels, at some point he is able to use that ring. There is an observable change. In fact, since it is so, they may become a measure of personal power/status. That mage is only 1 ring at best, or did you hear about the two ringed warlord. If they were purely metagame elements, like action points, which alter only that which can be determined as luck or chance that would be one thing. But they have an IC effect, and it is likely the character could notice the effect, leading to speculation about the cause. Having something for him to find or how he might discuss these common phemonia with others who share it hardly strike me as metagaming. [/QUOTE]
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The problem I've having with 4e.
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