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The Problem of DDI...Solved! (Well, not really)
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<blockquote data-quote="eamon" data-source="post: 5536373" data-attributes="member: 51942"><p>Whatever the details, I don't think it's particularly exiciting that they replaced the slow, buggy, inflexible old character builder with the even slower, and even less flexible online version.</p><p></p><p>The <em>only</em> saving grace the character builder has is a captive audience: they control the material, and they choose to limit it to this character build.</p><p></p><p>Wizards has failed to produce anything decent on the digital front... ever. There've been tons of decent licensees - just never wizards themselves. I wish they'd concentrate on doing what they're actually good at, and why I still play D&D: make nice content.</p><p></p><p>This digital stuff: well, I'm not going to subscribe, probably ever, unless they miraculously improve. From <em>my perspective</em> this whole digital thing is just a waste of perfectly good resources; and I suspect the character build/compendium era has had it's hand in contributing to the overload of feats, powers and items that actively <em>degrade</em> my gaming experience. It's as if they're pushing people towards DDI by making the content less accessible in book format.</p><p></p><p>If they feel the pressure to go digital to survive some generational gap or something - let em do what's worked excellently before; license the stuff to a competent third party. Or even various third parties - some competition might better uncover good stuff.</p></blockquote><p></p>
[QUOTE="eamon, post: 5536373, member: 51942"] Whatever the details, I don't think it's particularly exiciting that they replaced the slow, buggy, inflexible old character builder with the even slower, and even less flexible online version. The [i]only[/i] saving grace the character builder has is a captive audience: they control the material, and they choose to limit it to this character build. Wizards has failed to produce anything decent on the digital front... ever. There've been tons of decent licensees - just never wizards themselves. I wish they'd concentrate on doing what they're actually good at, and why I still play D&D: make nice content. This digital stuff: well, I'm not going to subscribe, probably ever, unless they miraculously improve. From [i]my perspective[/i] this whole digital thing is just a waste of perfectly good resources; and I suspect the character build/compendium era has had it's hand in contributing to the overload of feats, powers and items that actively [I]degrade[/I] my gaming experience. It's as if they're pushing people towards DDI by making the content less accessible in book format. If they feel the pressure to go digital to survive some generational gap or something - let em do what's worked excellently before; license the stuff to a competent third party. Or even various third parties - some competition might better uncover good stuff. [/QUOTE]
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