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The Problem of DDI...Solved! (Well, not really)
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<blockquote data-quote="eamon" data-source="post: 5537304" data-attributes="member: 51942"><p>You state this as fact - it's not. That may be your interpretation, but I doubt it's anywhere near the truth. In fact, were D&D public domain and entirely unprofitable, I don't doubt for a second that it would live on. Some of the best content for WotC-branded stuff was free community-developed extra's, alternatives, fixes, art, etc. That doesn't mean they don't want to make money - it just means the scarcity is artificially enforced to make money.</p><p></p><p>So he's probably entirely right that WotC could run a looser ship and perhaps even provide a better experience, but it's not in their best interest to do so. So rather than get annoyed at Balesir and "people of his ilk" for pointing out that WotC is looking after their interests rather than those of their customers, why not accept that you want their content even if they drive a hard bargain in terms of price?</p><p></p><p>Flexibility and ease of exchange are valuable traits (to me anyhow) in an RPG. The business model WotC has chosen destroys a lot of value there. I'm not saying it's easy to find an alternative, but neither am I going to applaud their decision to make it hard for me to combine and remix their stuff as I see fit.</p></blockquote><p></p>
[QUOTE="eamon, post: 5537304, member: 51942"] You state this as fact - it's not. That may be your interpretation, but I doubt it's anywhere near the truth. In fact, were D&D public domain and entirely unprofitable, I don't doubt for a second that it would live on. Some of the best content for WotC-branded stuff was free community-developed extra's, alternatives, fixes, art, etc. That doesn't mean they don't want to make money - it just means the scarcity is artificially enforced to make money. So he's probably entirely right that WotC could run a looser ship and perhaps even provide a better experience, but it's not in their best interest to do so. So rather than get annoyed at Balesir and "people of his ilk" for pointing out that WotC is looking after their interests rather than those of their customers, why not accept that you want their content even if they drive a hard bargain in terms of price? Flexibility and ease of exchange are valuable traits (to me anyhow) in an RPG. The business model WotC has chosen destroys a lot of value there. I'm not saying it's easy to find an alternative, but neither am I going to applaud their decision to make it hard for me to combine and remix their stuff as I see fit. [/QUOTE]
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