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The Problem of DDI...Solved! (Well, not really)
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<blockquote data-quote="Herschel" data-source="post: 5539476" data-attributes="member: 78357"><p>You can't even keep your point straight or understand how businesses work. You completely lose sight of things like overhead and reasearch & development.</p><p> </p><p>Let me break this down in as base terms as possible:</p><p> </p><p>Just making a profit isn't enough, especially in large corporations and their divisions/subsidieries. In other words, just making any profit isn't good enough for the vast majority of businesses, especially makers of luxury goods and services. </p><p> </p><p>When your product is easily pirated or taken for free or at a greatly reduced cost, that is bad for business, period. Reducing the price in a large market only works for high-volume transactions which individual users are not, by definition.</p><p> </p><p>Look at it another way, the joke about fleeing a bear as a group: I don't need to be faster than the bear, I just need to be faster than you. The character builder needs to show a value to the company equal to or greater than products and services of similar overhead/costs that are alse deemed worthwhile. If those recources could produce greater value elsewhere, the initial product/service is gone, and generally with extreme predjudice. </p><p> </p><p>Bottom line: The old builder didn't provide the needed value to WotC that an online builder did, so it was dumped. Nothing you want, say or do will change that no matter how you try to spin it. It was a business decision not some nefarious plot. They have a team of experienced people and resources examining these moves. You have no idea what their data is and you simply don't have any basis for your illogical stance.</p></blockquote><p></p>
[QUOTE="Herschel, post: 5539476, member: 78357"] You can't even keep your point straight or understand how businesses work. You completely lose sight of things like overhead and reasearch & development. Let me break this down in as base terms as possible: Just making a profit isn't enough, especially in large corporations and their divisions/subsidieries. In other words, just making any profit isn't good enough for the vast majority of businesses, especially makers of luxury goods and services. When your product is easily pirated or taken for free or at a greatly reduced cost, that is bad for business, period. Reducing the price in a large market only works for high-volume transactions which individual users are not, by definition. Look at it another way, the joke about fleeing a bear as a group: I don't need to be faster than the bear, I just need to be faster than you. The character builder needs to show a value to the company equal to or greater than products and services of similar overhead/costs that are alse deemed worthwhile. If those recources could produce greater value elsewhere, the initial product/service is gone, and generally with extreme predjudice. Bottom line: The old builder didn't provide the needed value to WotC that an online builder did, so it was dumped. Nothing you want, say or do will change that no matter how you try to spin it. It was a business decision not some nefarious plot. They have a team of experienced people and resources examining these moves. You have no idea what their data is and you simply don't have any basis for your illogical stance. [/QUOTE]
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