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The Problem of Evil [Forked From Ampersand: Wizards & Worlds]
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<blockquote data-quote="Rechan" data-source="post: 4658323" data-attributes="member: 54846"><p>Notice that all through that paragraph I said <strong>for me</strong>. I ain't telling you what <em>you</em> should enjoy. But I don't need to be lectured on how <em>I</em> should be playing or what <em>I</em> should like.</p><p></p><p><strong>No one</strong> has a corner on the market as to what D&D Is. </p><p></p><p>This assumes that the DM is playing on one wavelength and the players are on another. If the players are enjoying what the DM is cooking, then it <em>doesn't matter</em> if he's not Alan More or Joss Whedon. </p><p></p><p>Players that enjoy this sort of thing are more interested in their characters, their backgrounds and motivations, then they are about orcs and XP.</p><p></p><p>This is also a huge double standard. Moral relativist games suck because no DM can be Moore and Whedon, so they're just kidding themselves. But moral absolutist games rock even though those DMs aren't Tolkien?</p><p></p><p>What is it about saying "We're right and they're wrong, the end" that makes a game superior to others? And, why are you trying so hard to convince everyone here of that?</p></blockquote><p></p>
[QUOTE="Rechan, post: 4658323, member: 54846"] Notice that all through that paragraph I said [B]for me[/B]. I ain't telling you what [I]you[/I] should enjoy. But I don't need to be lectured on how [I]I[/I] should be playing or what [I]I[/I] should like. [B]No one[/B] has a corner on the market as to what D&D Is. This assumes that the DM is playing on one wavelength and the players are on another. If the players are enjoying what the DM is cooking, then it [I]doesn't matter[/I] if he's not Alan More or Joss Whedon. Players that enjoy this sort of thing are more interested in their characters, their backgrounds and motivations, then they are about orcs and XP. This is also a huge double standard. Moral relativist games suck because no DM can be Moore and Whedon, so they're just kidding themselves. But moral absolutist games rock even though those DMs aren't Tolkien? What is it about saying "We're right and they're wrong, the end" that makes a game superior to others? And, why are you trying so hard to convince everyone here of that? [/QUOTE]
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