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The problem of saves.
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<blockquote data-quote="Forrester" data-source="post: 757838" data-attributes="member: 1279"><p>If you have a failing as a DM its that you are worried too much about making this a no-save effect. In fact, I think the "buy a feat to get a save" makes it too easy, unless the Will save is monstrously difficult. </p><p></p><p>Working within the rules, I would do something like this: </p><p></p><p>1) Use the 20s are 30s, 1s are -10s variant for all to-hit rolls and saving throws. It's a well-established and respected variant, and means that 20s are not auto-successes. </p><p></p><p>Make the Will save necessary to resist the urge something like 40. </p><p></p><p>2) A PC or NPC can take a Feat (perhaps only if they are lawful and if they've had the necessary training) to double their normal bonus to Will saves when resisting The Call. Or maybe just a straight +5 bonus. Depends on what level your campaign is. </p><p></p><p>Piece of cake. And I don't think many players would complain, especially after they learn how established this is in your world.</p></blockquote><p></p>
[QUOTE="Forrester, post: 757838, member: 1279"] If you have a failing as a DM its that you are worried too much about making this a no-save effect. In fact, I think the "buy a feat to get a save" makes it too easy, unless the Will save is monstrously difficult. Working within the rules, I would do something like this: 1) Use the 20s are 30s, 1s are -10s variant for all to-hit rolls and saving throws. It's a well-established and respected variant, and means that 20s are not auto-successes. Make the Will save necessary to resist the urge something like 40. 2) A PC or NPC can take a Feat (perhaps only if they are lawful and if they've had the necessary training) to double their normal bonus to Will saves when resisting The Call. Or maybe just a straight +5 bonus. Depends on what level your campaign is. Piece of cake. And I don't think many players would complain, especially after they learn how established this is in your world. [/QUOTE]
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The problem of saves.
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