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The problem of saves.
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<blockquote data-quote="Ace" data-source="post: 758247" data-attributes="member: 944"><p>Everybodies style is different I guess. </p><p></p><p>I would walk out of a game like that and not come back. If I tried to run it my players would play 1 session thannot come back</p><p></p><p>Playing a person mind controled by Evil Whales (which are cool) just sounds suckitudinous in the extreme</p><p></p><p>Yours and You players Mileage may very of course and I wish you a great game</p><p></p><p>For mechanics I would do the gnegineered humans as a seperate race, you can tweak stats or whatever as needed</p><p></p><p>As for the reistance thing I would just allow a will save at some obscene DC, maybe 25 or so. As a house rule a 20 is not an automatic save</p><p></p><p>Thus high level character can save (maybe) but most folks won't</p><p></p><p>Also, be cautious about using this in a magical world. If there aren't direct magical countermeasures there will be indirect ones</p><p></p><p>For example-- A teleport talisman that triggers if the call is detected and sends the mage to a safe room</p><p></p><p>Other possibilities include parlyzing talismans or if this effect is sonic, portable zones of silence 15' radius carried anytime anyone is outside the walls</p><p></p><p>Alolowing some of these counter measures in addition to the grapples might give man kind a fighting chance <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Oh and a last note just one word for you</p><p></p><p>Aboleth</p></blockquote><p></p>
[QUOTE="Ace, post: 758247, member: 944"] Everybodies style is different I guess. I would walk out of a game like that and not come back. If I tried to run it my players would play 1 session thannot come back Playing a person mind controled by Evil Whales (which are cool) just sounds suckitudinous in the extreme Yours and You players Mileage may very of course and I wish you a great game For mechanics I would do the gnegineered humans as a seperate race, you can tweak stats or whatever as needed As for the reistance thing I would just allow a will save at some obscene DC, maybe 25 or so. As a house rule a 20 is not an automatic save Thus high level character can save (maybe) but most folks won't Also, be cautious about using this in a magical world. If there aren't direct magical countermeasures there will be indirect ones For example-- A teleport talisman that triggers if the call is detected and sends the mage to a safe room Other possibilities include parlyzing talismans or if this effect is sonic, portable zones of silence 15' radius carried anytime anyone is outside the walls Alolowing some of these counter measures in addition to the grapples might give man kind a fighting chance :) Oh and a last note just one word for you Aboleth [/QUOTE]
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