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The Problem with 21st century D&D (and a solution! Sort of)
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<blockquote data-quote="pawsplay" data-source="post: 5485248" data-attributes="member: 15538"><p>You could say that, but they are not interchangeable statements. I am not talking about someone's poison of choice. Rather, I am talking about a cultural experience. Your statement is nonsense, since anyone could play 3.5 pretty much whenever they want.</p><p></p><p>You mentioned in the OP a "good starter set." Well, no one knows for sure what that would look like, because every other time there's been a starter set, the market, the whole culture, was quite different. The original Red Box was a smash hit because it successfully introduced D&D to the kids who bought it at the toy stores it was sold at. If you published the exact same product today, would people even connect with it? And yet I don't think today's 12-year-olds are all that different in nature. </p><p></p><p>Think about swing music. It's great music. But almost no one's writing it today. There's no market for it. There was a swing revival fad in the 1990s. Why then and not now? Why swing in the 1930s and 1940s, and hip hop now? For a swing revival, are we all just waiting for a good swing band? It's not as if swing music has been rendered obsolete. </p><p></p><p>You seemed to be saying in the OP that you had found a singular solution to a basic problem. Yet I do not agree with either your diagnosis nor your cure. I like 3.5. The things I don't like about it would not be "fixed" by your proposal, while things I enjoy would probably be diminished. You are evidently not the only person who thought D&D had to be destroyed in order to save it; WotC seems to agree. Paizo pursued a less radical solution. </p><p></p><p>The "20th century mindset" is the belief that the state of gaming is as it was in the 20th centurty. But it is not. Recreating the golden years of gaming (say, 1980 to 2001) is probably impossible. It's possible some new game will give the whole genre a shot in the arm, but I suspect it's not going to be a "good starter set" that has some particular kind of simplicity.</p></blockquote><p></p>
[QUOTE="pawsplay, post: 5485248, member: 15538"] You could say that, but they are not interchangeable statements. I am not talking about someone's poison of choice. Rather, I am talking about a cultural experience. Your statement is nonsense, since anyone could play 3.5 pretty much whenever they want. You mentioned in the OP a "good starter set." Well, no one knows for sure what that would look like, because every other time there's been a starter set, the market, the whole culture, was quite different. The original Red Box was a smash hit because it successfully introduced D&D to the kids who bought it at the toy stores it was sold at. If you published the exact same product today, would people even connect with it? And yet I don't think today's 12-year-olds are all that different in nature. Think about swing music. It's great music. But almost no one's writing it today. There's no market for it. There was a swing revival fad in the 1990s. Why then and not now? Why swing in the 1930s and 1940s, and hip hop now? For a swing revival, are we all just waiting for a good swing band? It's not as if swing music has been rendered obsolete. You seemed to be saying in the OP that you had found a singular solution to a basic problem. Yet I do not agree with either your diagnosis nor your cure. I like 3.5. The things I don't like about it would not be "fixed" by your proposal, while things I enjoy would probably be diminished. You are evidently not the only person who thought D&D had to be destroyed in order to save it; WotC seems to agree. Paizo pursued a less radical solution. The "20th century mindset" is the belief that the state of gaming is as it was in the 20th centurty. But it is not. Recreating the golden years of gaming (say, 1980 to 2001) is probably impossible. It's possible some new game will give the whole genre a shot in the arm, but I suspect it's not going to be a "good starter set" that has some particular kind of simplicity. [/QUOTE]
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