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General Tabletop Discussion
*TTRPGs General
The Problem with 21st century D&D (and a solution! Sort of)
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<blockquote data-quote="ExploderWizard" data-source="post: 5485610" data-attributes="member: 66434"><p>A method of teaching is not the end of utility for a basic game. It might be this attitude that made the last few basic sets such failures. </p><p> </p><p>Have you ever gamed with a casual gamer who loved to play but just never cared to learn all the rules? There are people who love the way an rpg plays but just never feels like reading 300+ pages of rules in order to do so. </p><p> </p><p>Hardcore gamers such as those here on ENW (myself included) can sometimes forget that the vast majority of people do not as a matter of course spend as much of their time as we do on this hobby. </p><p> </p><p>A basic light game offers not only introduction, but a sustained <em>simple</em> avenue for continuing to enjoy rpgs without a great investment of either time or money. </p><p> </p><p>Some casual gamers might end up wanting more involvement with the hobby after playing the basic game for a time. Others may never be interested enough in gaming to want to read a PHB. The thing to remember is that a hardcore gamer is easier to create from a happy sustained casual gamer than from the joe blow on the street no matter how much either of them happen to know about rpgs from pop culture. </p><p> </p><p></p><p> </p><p>Precisely. I don't think a basic game needs to be as stripped down as the one you outlined but you certainly get the concept. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="ExploderWizard, post: 5485610, member: 66434"] A method of teaching is not the end of utility for a basic game. It might be this attitude that made the last few basic sets such failures. Have you ever gamed with a casual gamer who loved to play but just never cared to learn all the rules? There are people who love the way an rpg plays but just never feels like reading 300+ pages of rules in order to do so. Hardcore gamers such as those here on ENW (myself included) can sometimes forget that the vast majority of people do not as a matter of course spend as much of their time as we do on this hobby. A basic light game offers not only introduction, but a sustained [I]simple[/I] avenue for continuing to enjoy rpgs without a great investment of either time or money. Some casual gamers might end up wanting more involvement with the hobby after playing the basic game for a time. Others may never be interested enough in gaming to want to read a PHB. The thing to remember is that a hardcore gamer is easier to create from a happy sustained casual gamer than from the joe blow on the street no matter how much either of them happen to know about rpgs from pop culture. Precisely. I don't think a basic game needs to be as stripped down as the one you outlined but you certainly get the concept. ;) [/QUOTE]
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The Problem with 21st century D&D (and a solution! Sort of)
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