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"The problem with 5e" is the best feature - advantage
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<blockquote data-quote="tetrasodium" data-source="post: 8147641" data-attributes="member: 93670"><p>No not really....</p><p>[spoiler="Things that give advantage in the dmg"]</p><p>[ATTACH=full]130036[/ATTACH]</p><p>[ATTACH=full]130037[/ATTACH]</p><p>[ATTACH=full]130038[/ATTACH]</p><p>[ATTACH=full]130039[/ATTACH]</p><p>[ATTACH=full]130040[/ATTACH]</p><p>[ATTACH=full]130041[/ATTACH]</p><p>[ATTACH=full]130042[/ATTACH]</p><p> [ATTACH=full]130043[/ATTACH]</p><p>[ATTACH=full]130044[/ATTACH]</p><p>[ATTACH=full]130045[/ATTACH]</p><p>[ATTACH=full]130046[/ATTACH]</p><p>[ATTACH=full]130047[/ATTACH]</p><p>[ATTACH=full]130048[/ATTACH]</p><p>[ATTACH=full]130049[/ATTACH]</p><p></p><p>[ATTACH=full]130050[/ATTACH]</p><p>[ATTACH=full]130051[/ATTACH]</p><p>[ATTACH=full]130052[/ATTACH]</p><p>[ATTACH=full]130053[/ATTACH]</p><p>[ATTACH=full]130054[/ATTACH]</p><p>[ATTACH=full]130055[/ATTACH]</p><p>[ATTACH=full]130056[/ATTACH]</p><p>[ATTACH=full]130057[/ATTACH]</p><p>This is absurd & the point is made so I'll end with this before continuing with the many more items that grant advantage</p><p>[ATTACH=full]130058[/ATTACH]</p><p>[/spoiler]</p><p></p><p>[spoiler="Things in the dmg that grant flat +N other than weapons & armor"]</p><p>Nothing... and just to be certain no GM takes it upon themselves to introduce badwrongfun magic items with static bonuses to their game they removed bonus types. They topped that by removing the idea that you can't get multiple bonuses to one thing by allowing a +n shield +n armor & even +n bracers/cloak/ring of protection to stack. Just to be safe in case a GM truly wanted to do those kind of things they left out anything about body slots that once were used to help prevent silliness by limiting your ability to wear more than one item boosting something or boosting related things.</p><p>[/spoiler]</p><p></p><p>So no.... advantage is massively overused and they cleaned out the toolbox of competing mechanics along with the structural stuff that might be needed for them... but good news they wasted a page or so on flanking & facing rules that<em> deliberately</em> miss the mark to such an egregious degree that suggesting it was anything but deliberate is an insult to whomever could miss the need so bad as to do that "accidentally"... oh yea... there are like 4 half baked rules for changing how rests work that don't really do much of anything rather than one that does work & some other variant rules that might support things competing with advantage.</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 8147641, member: 93670"] No not really.... [spoiler="Things that give advantage in the dmg"] [ATTACH type="full"]130036[/ATTACH] [ATTACH type="full"]130037[/ATTACH] [ATTACH type="full"]130038[/ATTACH] [ATTACH type="full"]130039[/ATTACH] [ATTACH type="full"]130040[/ATTACH] [ATTACH type="full"]130041[/ATTACH] [ATTACH type="full"]130042[/ATTACH] [ATTACH type="full"]130043[/ATTACH] [ATTACH type="full"]130044[/ATTACH] [ATTACH type="full"]130045[/ATTACH] [ATTACH type="full"]130046[/ATTACH] [ATTACH type="full"]130047[/ATTACH] [ATTACH type="full"]130048[/ATTACH] [ATTACH type="full"]130049[/ATTACH] [ATTACH type="full"]130050[/ATTACH] [ATTACH type="full"]130051[/ATTACH] [ATTACH type="full"]130052[/ATTACH] [ATTACH type="full"]130053[/ATTACH] [ATTACH type="full"]130054[/ATTACH] [ATTACH type="full"]130055[/ATTACH] [ATTACH type="full"]130056[/ATTACH] [ATTACH type="full"]130057[/ATTACH] This is absurd & the point is made so I'll end with this before continuing with the many more items that grant advantage [ATTACH type="full"]130058[/ATTACH] [/spoiler] [spoiler="Things in the dmg that grant flat +N other than weapons & armor"] Nothing... and just to be certain no GM takes it upon themselves to introduce badwrongfun magic items with static bonuses to their game they removed bonus types. They topped that by removing the idea that you can't get multiple bonuses to one thing by allowing a +n shield +n armor & even +n bracers/cloak/ring of protection to stack. Just to be safe in case a GM truly wanted to do those kind of things they left out anything about body slots that once were used to help prevent silliness by limiting your ability to wear more than one item boosting something or boosting related things. [/spoiler] So no.... advantage is massively overused and they cleaned out the toolbox of competing mechanics along with the structural stuff that might be needed for them... but good news they wasted a page or so on flanking & facing rules that[I] deliberately[/I] miss the mark to such an egregious degree that suggesting it was anything but deliberate is an insult to whomever could miss the need so bad as to do that "accidentally"... oh yea... there are like 4 half baked rules for changing how rests work that don't really do much of anything rather than one that does work & some other variant rules that might support things competing with advantage. [/QUOTE]
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