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General Tabletop Discussion
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The Problem With At Will Attack Granting
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<blockquote data-quote="Ruin Explorer" data-source="post: 7364587" data-attributes="member: 18"><p>They're going to need a great deal more than that to catch up with "also being a full caster with a strong spell selection". I mean, the L1 ability, for example, has no bonus and a pretty harsh limitation (perhaps INT mod + half your level would make more sense - lower cap, higher base). A Bard has +1d6 on ALL HD usage in rests with no limits whatsoever, and that's on top of being able to cast actual healing spells. Sure it's out of combat only, but for the Bard, it's just a generic minor ability, whereas for the Warlord it's a core part of what he does.</p><p></p><p>I do like the general direction you're going in though. Just don't forget all the OTHER spells Clerics and Bards get alongside the direct buffs.</p><p></p><p></p><p></p><p>That's clearly going far, far too far, but the idea that they could help avoid combat, set ambushes, give initiative buffs, use INT skills in combat to gain advantages and so on is a good one.</p><p></p><p>Basically take Sun Tzu and go through all the suggestions, and see if you can apply them to the class.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 7364587, member: 18"] They're going to need a great deal more than that to catch up with "also being a full caster with a strong spell selection". I mean, the L1 ability, for example, has no bonus and a pretty harsh limitation (perhaps INT mod + half your level would make more sense - lower cap, higher base). A Bard has +1d6 on ALL HD usage in rests with no limits whatsoever, and that's on top of being able to cast actual healing spells. Sure it's out of combat only, but for the Bard, it's just a generic minor ability, whereas for the Warlord it's a core part of what he does. I do like the general direction you're going in though. Just don't forget all the OTHER spells Clerics and Bards get alongside the direct buffs. That's clearly going far, far too far, but the idea that they could help avoid combat, set ambushes, give initiative buffs, use INT skills in combat to gain advantages and so on is a good one. Basically take Sun Tzu and go through all the suggestions, and see if you can apply them to the class. [/QUOTE]
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