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General Tabletop Discussion
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The Problem With At Will Attack Granting
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<blockquote data-quote="Tony Vargas" data-source="post: 7364613" data-attributes="member: 996"><p>The point I see is that it's hard to argue that something is "impossible in 5e" or "contrary to 5e" when it already exists in 5e. </p><p></p><p> It wasn't at all difficult, nor a bad idea, really, to build a warlord with no attack-granting, at all, in 4e. There was one build, a cool one, probably one the designers didn't even intend, one that opens up character concepts that would normally be fringe-to-worthless to be practical contributing members of the party. So, yeah, at-will attack granting (really, action-transferring), like that of one specific power, Command the Strike, should be available to warlords. But there's a lot more the class needs, and a lot of Warlords, like the Bravura, who probably shouldn't ever feel tempted to use such a thing.</p><p></p><p> The thematics of the Sorcerer at introduction in 4e were basically identical there was a dragon sorcerer and a chaos sorcerer. In 4e the Sorcerer used the same power mechanics as everyone else, in 5e it uses the same spell-casting mechanics as everyone else.</p><p></p><p>The adaptation from 3.5 to 5e was more pronounced - the Sorcerer gave up it's signature spontaneous casting to everyone else, and everyone else gave up netamagic to the Sorcerer. </p><p></p><p> Since most classes are reality-warping casters - and generally do things one or more other classes can do - that's a tall order.</p><p></p><p></p><p>Sure, like the 4e Warlord exploits No Gambit is Wasted or Warlords Recovery or the Battle Captain exploit Bolt of Genius.</p><p></p><p> Still attack-granting. </p><p></p><p> Like the Warlord feats Inspiring Aid and Warlords Formation, respectively.</p><p></p><p> Bit like Heart of the Titan, sure.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7364613, member: 996"] The point I see is that it's hard to argue that something is "impossible in 5e" or "contrary to 5e" when it already exists in 5e. It wasn't at all difficult, nor a bad idea, really, to build a warlord with no attack-granting, at all, in 4e. There was one build, a cool one, probably one the designers didn't even intend, one that opens up character concepts that would normally be fringe-to-worthless to be practical contributing members of the party. So, yeah, at-will attack granting (really, action-transferring), like that of one specific power, Command the Strike, should be available to warlords. But there's a lot more the class needs, and a lot of Warlords, like the Bravura, who probably shouldn't ever feel tempted to use such a thing. The thematics of the Sorcerer at introduction in 4e were basically identical there was a dragon sorcerer and a chaos sorcerer. In 4e the Sorcerer used the same power mechanics as everyone else, in 5e it uses the same spell-casting mechanics as everyone else. The adaptation from 3.5 to 5e was more pronounced - the Sorcerer gave up it's signature spontaneous casting to everyone else, and everyone else gave up netamagic to the Sorcerer. Since most classes are reality-warping casters - and generally do things one or more other classes can do - that's a tall order. Sure, like the 4e Warlord exploits No Gambit is Wasted or Warlords Recovery or the Battle Captain exploit Bolt of Genius. Still attack-granting. Like the Warlord feats Inspiring Aid and Warlords Formation, respectively. Bit like Heart of the Titan, sure. [/QUOTE]
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