Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
The Problem With At Will Attack Granting
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Zardnaar" data-source="post: 7364663" data-attributes="member: 6716779"><p>I have a warlord power that kind of functions like haste. It gives you the extra attack, refreshes on a short rest you do not get the other benefits though, it also doesn't require concentration or a drawback and it doesn't get interrupted.</p><p></p><p> Some of the other warlordy things are combining the various warlord things on various classes into one class. The Bravura is kind of on hold as I am having trouble working out how to make it work that well in 5E, the other 2 are a lot easier. Instead of inspiring word they get rallying cry which is bonus action grants a bonus hit dice to be used immediately. </p><p></p><p> Inspiring one uses bard dice, tactical one uses superiority dice, they get them sooner than bards and BM fighters and they get more of them. I also have been mapping 4E powers to "invocations" using the Warlock chassis as a template. Basic idea is non magical bard, uses warlock template (so you can build your own warlord a'la 4E powers),. The few spells Warlocks know have been replaced with hopefully good class abilities. A lot of the powers are based off 4E using 5E abilities to pull them off (disadvantage/advantage mechanic). Some of the powers use things like the fighter action surge and grant them to other PCs (yes that allows 2 spells a round). Others duplicate some spells in some ways like Greater Invisibility granting advantage to hit/disadvantage to get hit. Its martial so its weaker (PC is not actually invisible) but it also refreshes on a short rest, can't be interrupted but otherwise lasts a minute like the spell. Some of the powers grant skills like the warlock invocations and the U part of AEDU I suppose. Most abilities are short rest and several of them allow attack granting + rider (advantage etc) or are things like grant an action surge (on top of bardic/BM dice). You may not be able to grant attacks every round but you can do it a lot (18 times a day w/2 short rests)+ powers that allow attack granting + rider. The Tactical one focuses on that, the Inspiring one is a bit more defensive/healing/aura and the bravura is the smash face warlord. Some of the "invocations" have requirements limiting it to subclass (a'la pacts for the warlock),</p><p></p><p> Has fighter level ASI</p><p></p><p> If I get around to a magical subclass some of the invocation will be outright magical just like the warlocks so a 1/3rd caster warlord would have the same spell pattern as an EK/Arcane Trickster and get outright magical potions to pick and can cast a real haste later on and be proficient in con saves. Sure the Warlord can't grant at will attacks but they can grant an action surge that is unique and powerful. </p><p></p><p> In terms of priority I am looking at</p><p></p><p></p><p>inspiring/tactical</p><p>Bravura</p><p>Hypothetical magical warlord subclass ( 2 or 3 of them?)</p><p></p><p> Not sure if all the 4E subclasses are required or can be folded into the other 3.</p></blockquote><p></p>
[QUOTE="Zardnaar, post: 7364663, member: 6716779"] I have a warlord power that kind of functions like haste. It gives you the extra attack, refreshes on a short rest you do not get the other benefits though, it also doesn't require concentration or a drawback and it doesn't get interrupted. Some of the other warlordy things are combining the various warlord things on various classes into one class. The Bravura is kind of on hold as I am having trouble working out how to make it work that well in 5E, the other 2 are a lot easier. Instead of inspiring word they get rallying cry which is bonus action grants a bonus hit dice to be used immediately. Inspiring one uses bard dice, tactical one uses superiority dice, they get them sooner than bards and BM fighters and they get more of them. I also have been mapping 4E powers to "invocations" using the Warlock chassis as a template. Basic idea is non magical bard, uses warlock template (so you can build your own warlord a'la 4E powers),. The few spells Warlocks know have been replaced with hopefully good class abilities. A lot of the powers are based off 4E using 5E abilities to pull them off (disadvantage/advantage mechanic). Some of the powers use things like the fighter action surge and grant them to other PCs (yes that allows 2 spells a round). Others duplicate some spells in some ways like Greater Invisibility granting advantage to hit/disadvantage to get hit. Its martial so its weaker (PC is not actually invisible) but it also refreshes on a short rest, can't be interrupted but otherwise lasts a minute like the spell. Some of the powers grant skills like the warlock invocations and the U part of AEDU I suppose. Most abilities are short rest and several of them allow attack granting + rider (advantage etc) or are things like grant an action surge (on top of bardic/BM dice). You may not be able to grant attacks every round but you can do it a lot (18 times a day w/2 short rests)+ powers that allow attack granting + rider. The Tactical one focuses on that, the Inspiring one is a bit more defensive/healing/aura and the bravura is the smash face warlord. Some of the "invocations" have requirements limiting it to subclass (a'la pacts for the warlock), Has fighter level ASI If I get around to a magical subclass some of the invocation will be outright magical just like the warlocks so a 1/3rd caster warlord would have the same spell pattern as an EK/Arcane Trickster and get outright magical potions to pick and can cast a real haste later on and be proficient in con saves. Sure the Warlord can't grant at will attacks but they can grant an action surge that is unique and powerful. In terms of priority I am looking at inspiring/tactical Bravura Hypothetical magical warlord subclass ( 2 or 3 of them?) Not sure if all the 4E subclasses are required or can be folded into the other 3. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
The Problem With At Will Attack Granting
Top