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The problem with D&D
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<blockquote data-quote="rgard" data-source="post: 3371367" data-attributes="member: 4157"><p>Hi Xini, welcome to EN World. As others have suggested, take a look at GURPS. It's playable and it addresses much of what you want.</p><p></p><p>On more general note, I have this observation. I've played boatloads of RPGs since 1977, dropped most at some point, but have stuck with D&D through it's versions. Throughout this time (just shy of 30 years now) I have met many folks who think D&D is broken and needs fixed. I recall a conversation with a guy at Riders (FLGS) in Ann Arbor in 1980, who was convinced he had a better magic system (mana point based) than D&D. There have been similar conversations with various folks since then who 'fixed' the combat system, character generation, money system, classes, experience points...you name the D&D convention and somebody endeavored to fix it.</p><p></p><p>Would write a witty summary, but I've already become bored with this.</p><p></p><p>Thanks,</p><p>Rich</p></blockquote><p></p>
[QUOTE="rgard, post: 3371367, member: 4157"] Hi Xini, welcome to EN World. As others have suggested, take a look at GURPS. It's playable and it addresses much of what you want. On more general note, I have this observation. I've played boatloads of RPGs since 1977, dropped most at some point, but have stuck with D&D through it's versions. Throughout this time (just shy of 30 years now) I have met many folks who think D&D is broken and needs fixed. I recall a conversation with a guy at Riders (FLGS) in Ann Arbor in 1980, who was convinced he had a better magic system (mana point based) than D&D. There have been similar conversations with various folks since then who 'fixed' the combat system, character generation, money system, classes, experience points...you name the D&D convention and somebody endeavored to fix it. Would write a witty summary, but I've already become bored with this. Thanks, Rich [/QUOTE]
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