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<blockquote data-quote="Xini" data-source="post: 3382300" data-attributes="member: 50271"><p>Yeah the tab labelling was me being inattentive to detail and not reading that the tab didn't include 3rd ed. Sorry to all those who were confused or "duped" by this.</p><p></p><p>A game system which represents the cinematic style of a fighter struggling to cope with wounds and the chaos of combat without being alive on minute and dead the next. Apply such example to the rest of D&D and I guess you could say that my problem is basically that D&D is a very polarised system with little middle ground and no encouragement to try to cope but only to kick down the next door, kill the ugly thing and then loot the body (which strangely is seemingly never frowned upon even by paladins).</p><p></p><p>The more options the merrier this old fashioned munchkin (not the same as the newer twinking meaning) is.</p><p></p><p>Either of these would also be nice.</p><p></p><p>Partially I guess but I'm really just looking for a healthy discussion with other roleplayers. I thought that this place would be the best first call really. I hadn't counted on what level of offence would be caused or the particular style of this board, hence I'm taking suggestions more than posting more on the facets I see as problematic.</p><p></p><p>That's a fair comment. I'd hate to lose the time with friends and I am a long time roleplayer but it seems that groups are becoming more stressed and angsty about rules etc and I'd like to revamp the rules into something which is more intuitive and flexible to allow for everyone to play what king of character they want to (within reason and limits as always). I'm after peace.</p><p></p><p>Well the first would be to go further into the problems with "unlimited" magic and the suspension of disbelief & reasoning.</p><p></p><p>Well yeah. I'm not always diplomatic due to being more cerebral than interpersonal, forgive my abrupt nature and sometimes caustic styling.</p><p></p><p>Cheers. It's actually been very informative and enlightening. Yes there has been a little heat here but I hope that no prides are wounded beyond repair. Personally I think that this has been most useful.</p><p></p><p>PS. I may go further into other points still but I'd have to try to collect my thoughts into a coherent and easy to follow post as I seem to be misunderstood quite a bit and that has not helped in the ol' diplomacy checks <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Xini, post: 3382300, member: 50271"] Yeah the tab labelling was me being inattentive to detail and not reading that the tab didn't include 3rd ed. Sorry to all those who were confused or "duped" by this. A game system which represents the cinematic style of a fighter struggling to cope with wounds and the chaos of combat without being alive on minute and dead the next. Apply such example to the rest of D&D and I guess you could say that my problem is basically that D&D is a very polarised system with little middle ground and no encouragement to try to cope but only to kick down the next door, kill the ugly thing and then loot the body (which strangely is seemingly never frowned upon even by paladins). The more options the merrier this old fashioned munchkin (not the same as the newer twinking meaning) is. Either of these would also be nice. Partially I guess but I'm really just looking for a healthy discussion with other roleplayers. I thought that this place would be the best first call really. I hadn't counted on what level of offence would be caused or the particular style of this board, hence I'm taking suggestions more than posting more on the facets I see as problematic. That's a fair comment. I'd hate to lose the time with friends and I am a long time roleplayer but it seems that groups are becoming more stressed and angsty about rules etc and I'd like to revamp the rules into something which is more intuitive and flexible to allow for everyone to play what king of character they want to (within reason and limits as always). I'm after peace. Well the first would be to go further into the problems with "unlimited" magic and the suspension of disbelief & reasoning. Well yeah. I'm not always diplomatic due to being more cerebral than interpersonal, forgive my abrupt nature and sometimes caustic styling. Cheers. It's actually been very informative and enlightening. Yes there has been a little heat here but I hope that no prides are wounded beyond repair. Personally I think that this has been most useful. PS. I may go further into other points still but I'd have to try to collect my thoughts into a coherent and easy to follow post as I seem to be misunderstood quite a bit and that has not helped in the ol' diplomacy checks :) [/QUOTE]
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