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The problem with elves take 2: A severe condemnation [merged]
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<blockquote data-quote="Edena_of_Neith" data-source="post: 3569229" data-attributes="member: 2020"><p>I feel sorry for the Elves of Dragonlance (which is saying something, considering their attitude problem.) They have had a genuinely hard time of it.</p><p> It was the dwarves who perfected the first iron and steel weapons and armor, then humans got into the act, and elves had to purchase both. All this while fighting numerous wars against the dragons, while the dwarves remained untouched in Thorin and the humans got out of the way.</p><p> Then along comes the War of the Lance, and they are all exiles. They get back home in time for the War of Souls, and now they are *really* exiles.</p><p> The elves of Ansalon really never figured out how to make it. With Takhisis waging perpetual war against them, and their own infighting and cultural problems, they never had a chance.</p><p></p><p> I look up into temperate trees, and there isn't much there to work with (it's not like you could put a 2,000 square foot house there) in those small maple branches - or linden branches, hickory, elm, oak, or pine branches. Even in the bigger trees, it'd have to be a small tree-house.</p><p> Now, go to sequoia trees or redwood trees, and that's another matter (ala Caras Galadon.)</p><p></p><p> Again, the Game Mechanics provide a simple solution to an insurmountable problem: Mordenkainen's Magnificent Mansion, Elven Version (it is mentioned, too, somewhere in the supplements.)</p><p> You can cast that spell and make it permanent a lot of times on a single tree. Which means there may be far more elves than meets the eye (Forrester, eat your heart out.)</p><p> Or the elves could dig down and cast the spell on tree roots, then cover and ward that entrance. Perhaps the elves could find a way to make all the different Mansions interconnect, producing an extra-dimensional realm from which they sojourn into the forest for the joy of green and sun.</p><p> Add appropriate background and other Fluff, and you could have a viable city of countless thousands in the middle of nowhere.</p><p></p><p> Now here's a thought ... could one make the Mansion so it was entirely dirt, so the 'land' inside it could be farmed? Thus, a vast network of little extradimensional farms, and never so much as a leave of the actual forest harmed or a single berry plucked?</p><p></p><p> The point is, the game mechanics make the impossible into the feasible once more.</p></blockquote><p></p>
[QUOTE="Edena_of_Neith, post: 3569229, member: 2020"] I feel sorry for the Elves of Dragonlance (which is saying something, considering their attitude problem.) They have had a genuinely hard time of it. It was the dwarves who perfected the first iron and steel weapons and armor, then humans got into the act, and elves had to purchase both. All this while fighting numerous wars against the dragons, while the dwarves remained untouched in Thorin and the humans got out of the way. Then along comes the War of the Lance, and they are all exiles. They get back home in time for the War of Souls, and now they are *really* exiles. The elves of Ansalon really never figured out how to make it. With Takhisis waging perpetual war against them, and their own infighting and cultural problems, they never had a chance. I look up into temperate trees, and there isn't much there to work with (it's not like you could put a 2,000 square foot house there) in those small maple branches - or linden branches, hickory, elm, oak, or pine branches. Even in the bigger trees, it'd have to be a small tree-house. Now, go to sequoia trees or redwood trees, and that's another matter (ala Caras Galadon.) Again, the Game Mechanics provide a simple solution to an insurmountable problem: Mordenkainen's Magnificent Mansion, Elven Version (it is mentioned, too, somewhere in the supplements.) You can cast that spell and make it permanent a lot of times on a single tree. Which means there may be far more elves than meets the eye (Forrester, eat your heart out.) Or the elves could dig down and cast the spell on tree roots, then cover and ward that entrance. Perhaps the elves could find a way to make all the different Mansions interconnect, producing an extra-dimensional realm from which they sojourn into the forest for the joy of green and sun. Add appropriate background and other Fluff, and you could have a viable city of countless thousands in the middle of nowhere. Now here's a thought ... could one make the Mansion so it was entirely dirt, so the 'land' inside it could be farmed? Thus, a vast network of little extradimensional farms, and never so much as a leave of the actual forest harmed or a single berry plucked? The point is, the game mechanics make the impossible into the feasible once more. [/QUOTE]
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