Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
The problem with elves take 2: A severe condemnation [merged]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Derren" data-source="post: 3572129" data-attributes="member: 2518"><p>1. Simple logical conclusion. Elves are humanoid and thus would follow the humanoid reproduction cycle which means single children, not to mention the time needed to raise children. That does limit the number of children they can have and the slow growth till maturity does the rest.</p><p>2. In the real world those nations tend to have a very big technological advantage, an advantage the elves do not have in D&D. Elven swords are in no way better than orc swords (or not so much better as to give them a big advantage).</p><p></p><p>1. Does it say somewhere that in D&D there are trees which grow coal and iron? No? Then answer me how a D&D forest should contain more ressources than real world forests. Especially as elves do apparently not harm the enviroment its impossible for them to gather ore and many other ressources in a forest.</p><p>2. And what would the elves trade for the diamonds, not to mention all the other ressources they need? Meat, hides and wood? That are rather cheap ressources and could not support the import of large amounts of expensive ressources + generat enough additional income to finance a big wizard training program.</p><p></p><p>A lower total life span would mean that elves would mature faster so they could start to raise children themself much faster than they could now and that is the important thing.</p><p>And if you want raw sources, in 2 Ed. the elves had a 2 year gestation period.</p><p></p><p></p><p></p><p>SHould I really take this serious? You really want to compare mice with orcs? When mice would learn how to use assault rifles, rocket launchers and tanks then we humans would have some very big problems.</p><p>Orcs are no animals without ambitions and sentience. They are much more dangerous then a normal mouse and so it is a big problem when orcs produce much faster than you.</p><p></p><p>Have you forgotten that since Corellon wounded Gruumsh, elves and orcs are mortal enemies? Thinking that orcs would not attack elves is quite naive and unlogical.</p><p></p><p>Limitless? How. Examples please. And also provide examples in which places elves would be able to get large quantities of diamonds, gold and iron without destroying the environment. Simply arguing "Its fantasy so somehow its probably possible" does not cut it. Provide examples.</p><p></p><p>D&D has a standard demographic for all PHB races which say that 95% of the population are commoners. Likewise the city builder tables do not give elves any level advantage compared to other races. And elves do not have any bonuses for casting magic or hiding in forests.</p><p>And funny that you mention an intelligence bonus because the elves do not have any. That alone prevents them from being much better wizards than other races as the number of wizards is limited by the number of exceptional individuals with higher than normal Int and coupled with the low elven birthrate that would be quite a small number.</p><p></p><p></p><p></p><p>Where do you get this from? Elves do not have any forest related abilities. They are not more suited for a live in a forest than humans or orcs are.</p></blockquote><p></p>
[QUOTE="Derren, post: 3572129, member: 2518"] 1. Simple logical conclusion. Elves are humanoid and thus would follow the humanoid reproduction cycle which means single children, not to mention the time needed to raise children. That does limit the number of children they can have and the slow growth till maturity does the rest. 2. In the real world those nations tend to have a very big technological advantage, an advantage the elves do not have in D&D. Elven swords are in no way better than orc swords (or not so much better as to give them a big advantage). 1. Does it say somewhere that in D&D there are trees which grow coal and iron? No? Then answer me how a D&D forest should contain more ressources than real world forests. Especially as elves do apparently not harm the enviroment its impossible for them to gather ore and many other ressources in a forest. 2. And what would the elves trade for the diamonds, not to mention all the other ressources they need? Meat, hides and wood? That are rather cheap ressources and could not support the import of large amounts of expensive ressources + generat enough additional income to finance a big wizard training program. A lower total life span would mean that elves would mature faster so they could start to raise children themself much faster than they could now and that is the important thing. And if you want raw sources, in 2 Ed. the elves had a 2 year gestation period. SHould I really take this serious? You really want to compare mice with orcs? When mice would learn how to use assault rifles, rocket launchers and tanks then we humans would have some very big problems. Orcs are no animals without ambitions and sentience. They are much more dangerous then a normal mouse and so it is a big problem when orcs produce much faster than you. Have you forgotten that since Corellon wounded Gruumsh, elves and orcs are mortal enemies? Thinking that orcs would not attack elves is quite naive and unlogical. Limitless? How. Examples please. And also provide examples in which places elves would be able to get large quantities of diamonds, gold and iron without destroying the environment. Simply arguing "Its fantasy so somehow its probably possible" does not cut it. Provide examples. D&D has a standard demographic for all PHB races which say that 95% of the population are commoners. Likewise the city builder tables do not give elves any level advantage compared to other races. And elves do not have any bonuses for casting magic or hiding in forests. And funny that you mention an intelligence bonus because the elves do not have any. That alone prevents them from being much better wizards than other races as the number of wizards is limited by the number of exceptional individuals with higher than normal Int and coupled with the low elven birthrate that would be quite a small number. Where do you get this from? Elves do not have any forest related abilities. They are not more suited for a live in a forest than humans or orcs are. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
The problem with elves take 2: A severe condemnation [merged]
Top