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The problem with elves take 2: A severe condemnation [merged]
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<blockquote data-quote="Derren" data-source="post: 3573138" data-attributes="member: 2518"><p>*sigh* Sometimes I get the impression that some people simply want to counter what I say (probably because they love elves so much) and do not really think over what they propose.</p><p>Ok, coal was my mistake so take it out. That still doesn't change that the elven society would lack ressources like iron and forests are also not very good places to frow large amounts of food.</p><p></p><p>In short:</p><p></p><p>- Elves can harvest less food than other races</p><p>- Elves lack many ressources not found in forests</p><p>- Elves have nearly nothing to trade (I do'nt care if the native amarican economy was based on wood and fur. Technologically they were a lot less developed than D&D nations). Meat is cheap acording to D&D pricing guides as is wood.</p><p>- Selling enough hides to support a medival like economy + wizard training would require overhunting the area</p><p>- Wizard training is very expensive, as is item creation</p><p>- Elves have a low birth rate as they take so long to grow up. An elf child has to grow up for 100 years before it can have children itself. That are 3 human generation (maybe 4 orc generations). Also still having to care for a child after 50 years because it is still not self sustaining limits the number of children a elf can have at one time</p><p>- Saying "That would also apply to humans" is no argument</p><p>- Elves would have a high child mortality because of Con</p><p>- Elves are more likely to be affected by diseases than normal</p><p>- Elves have no superpowers which gives them a large advantage over other races</p><p>- Elves do not have more spellcasters than other races as the numbers of them are limited by exceptional individuals</p><p></p><p>All that leads to that elves would be overrun by faster breeding races and monsters (and that includes dragons!)</p></blockquote><p></p>
[QUOTE="Derren, post: 3573138, member: 2518"] *sigh* Sometimes I get the impression that some people simply want to counter what I say (probably because they love elves so much) and do not really think over what they propose. Ok, coal was my mistake so take it out. That still doesn't change that the elven society would lack ressources like iron and forests are also not very good places to frow large amounts of food. In short: - Elves can harvest less food than other races - Elves lack many ressources not found in forests - Elves have nearly nothing to trade (I do'nt care if the native amarican economy was based on wood and fur. Technologically they were a lot less developed than D&D nations). Meat is cheap acording to D&D pricing guides as is wood. - Selling enough hides to support a medival like economy + wizard training would require overhunting the area - Wizard training is very expensive, as is item creation - Elves have a low birth rate as they take so long to grow up. An elf child has to grow up for 100 years before it can have children itself. That are 3 human generation (maybe 4 orc generations). Also still having to care for a child after 50 years because it is still not self sustaining limits the number of children a elf can have at one time - Saying "That would also apply to humans" is no argument - Elves would have a high child mortality because of Con - Elves are more likely to be affected by diseases than normal - Elves have no superpowers which gives them a large advantage over other races - Elves do not have more spellcasters than other races as the numbers of them are limited by exceptional individuals All that leads to that elves would be overrun by faster breeding races and monsters (and that includes dragons!) [/QUOTE]
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