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The problem with elves take 2: A severe condemnation [merged]
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<blockquote data-quote="GrumpyOldMan" data-source="post: 3579688" data-attributes="member: 16469"><p>I use two completely different types of elves in my games. But I did not ‘create’ either.</p><p></p><p>Elves are:</p><p>Sindarin: physically, they resemble humans but tend to be slimmer, shorter, graceful and fair. The Sindarin are immune to human diseases, tending to suffer from ailments of the spirit rather than those of the flesh. Unless they fall victim to violence, elves live forever. Their immortality profoundly influences their character, giving them great patience, sensitivity, wisdom and moodiness.</p><p>The elves neither farm nor keep livestock, not likeing to interfere with the natural beauty of their forest. They are, in effect, hunter gatherers of such skill that they never seem to starve or suffer a dearth of leisure time for the pursuit of their unique poetry-music and other arts. Non-sindarin are rarely permitted in their forest.</p><p>In comparison with others, elvenculture lacks structure. There are no unfree persons, no slaves, no serfs, but there is an enlightened nobility, served out of love, respect and tradition, rather than out of fear.</p><p>The elves of Hârn, from the first edition HârnDex.</p><p></p><p></p><p>Or, elves are:</p><p>Aldryami: These species belong to the vegetable kingdom. As essentially mobile plants, they are significantly different from other humanoids and beasts. </p><p>Elves and several related species commonly associate in a single forest community. Since all claim descent from (and actively engage in worship of ) the goddess Aldrya, the members of these mixed forest communities are collectively named after her -- Aldryami. Each species seems to derive from types of plant; in general, the size of any Aldryami depends on the size of its plant counterpart. Thus most of the Red Elves are frequently mislabeled as runners. </p><p>The Aldryami, especially the elves, are old antagonists both of dwarfs and of trolls. </p><p>Elves: slight of frame, quick, and intelligent, the elves of Glorantha are a species coupled to trees. They become quite shy when taken from their protective forests. Among their trees, elves are supreme, living in complete harmony with their environment. </p><p>The elves view themselves as caretakers of the forest, and their every activity is directed towards that end, ever ready to clear up an outbreak of giant aphids or incursions of human loggers or landclearing farmers. </p><p>Elves come in various races, identified as colors by humans, dependent upon the type of forest in which they are found. The Green elves are native to coniferous trees, the Brown to deciduous temperate forests, the Yellow to tropical jungle, and the Red to ferns and other primitive plants. </p><p>Dryads: these tree spirits are very much like the dryads of classical Greek mythology. Each of these wood nymphs is tied to a special tree, copse, or grove -- as her tree fares, so fares the dryad. </p><p>Runners: these are small elves, related to small plants the way elves are related to trees. The classification is important only insofar as runners usually lack intelligence and courage as well as size, while most red elves lack only size.</p><p>The Elves of Glorantha, from Introduction to Glorantha.</p></blockquote><p></p>
[QUOTE="GrumpyOldMan, post: 3579688, member: 16469"] I use two completely different types of elves in my games. But I did not ‘create’ either. Elves are: Sindarin: physically, they resemble humans but tend to be slimmer, shorter, graceful and fair. The Sindarin are immune to human diseases, tending to suffer from ailments of the spirit rather than those of the flesh. Unless they fall victim to violence, elves live forever. Their immortality profoundly influences their character, giving them great patience, sensitivity, wisdom and moodiness. The elves neither farm nor keep livestock, not likeing to interfere with the natural beauty of their forest. They are, in effect, hunter gatherers of such skill that they never seem to starve or suffer a dearth of leisure time for the pursuit of their unique poetry-music and other arts. Non-sindarin are rarely permitted in their forest. In comparison with others, elvenculture lacks structure. There are no unfree persons, no slaves, no serfs, but there is an enlightened nobility, served out of love, respect and tradition, rather than out of fear. The elves of Hârn, from the first edition HârnDex. Or, elves are: Aldryami: These species belong to the vegetable kingdom. As essentially mobile plants, they are significantly different from other humanoids and beasts. Elves and several related species commonly associate in a single forest community. Since all claim descent from (and actively engage in worship of ) the goddess Aldrya, the members of these mixed forest communities are collectively named after her -- Aldryami. Each species seems to derive from types of plant; in general, the size of any Aldryami depends on the size of its plant counterpart. Thus most of the Red Elves are frequently mislabeled as runners. The Aldryami, especially the elves, are old antagonists both of dwarfs and of trolls. Elves: slight of frame, quick, and intelligent, the elves of Glorantha are a species coupled to trees. They become quite shy when taken from their protective forests. Among their trees, elves are supreme, living in complete harmony with their environment. The elves view themselves as caretakers of the forest, and their every activity is directed towards that end, ever ready to clear up an outbreak of giant aphids or incursions of human loggers or landclearing farmers. Elves come in various races, identified as colors by humans, dependent upon the type of forest in which they are found. The Green elves are native to coniferous trees, the Brown to deciduous temperate forests, the Yellow to tropical jungle, and the Red to ferns and other primitive plants. Dryads: these tree spirits are very much like the dryads of classical Greek mythology. Each of these wood nymphs is tied to a special tree, copse, or grove -- as her tree fares, so fares the dryad. Runners: these are small elves, related to small plants the way elves are related to trees. The classification is important only insofar as runners usually lack intelligence and courage as well as size, while most red elves lack only size. The Elves of Glorantha, from Introduction to Glorantha. [/QUOTE]
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