Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
The Problem with Evil or what if we don't use alignments?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pming" data-source="post: 8327979" data-attributes="member: 45197"><p>Hiya!</p><p></p><p>Which is totally fine. Some folks do if it doesn't help them run a better game that they want to run. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>No. I tried to get this across upthread: the individual is NOT the determining factor of what is "lawful" or "evil" or whatever; that's defined in the Rule Books.</p><p></p><p><strong>PLEASE NOTE: I USE THE <em>1e AD&D</em> ALIGNMENT DESCRIPTIONS! </strong>The ones in the 5e PHB are...uh... less than useful; I find them either confusing or outright wrong. So, going forward, that's my basis.</p><p></p><p>Here's the description from 1e DMG, page 23:</p><p></p><p><span style="font-family: 'book antiqua'"><strong>"Law And Chaos: </strong>The opposition here is between organized groups and</span></p><p><span style="font-family: 'book antiqua'">individuals. That is, law dictates that order and organization is necessary</span></p><p><span style="font-family: 'book antiqua'">and desirable, while chaos holds to the opposite view. Law generally</span></p><p><span style="font-family: 'book antiqua'">supports the group as more important than the individual, while chaos</span></p><p><span style="font-family: 'book antiqua'">promotes the individual over the group".</span></p><p><span style="font-family: 'book antiqua'"></span></p><p><span style="font-family: 'book antiqua'"><strong>"Good And Evil:</strong> Basically stated, the tenets of good are human rights, or in</span></p><p><span style="font-family: 'book antiqua'">the case of AD&D, creature rights. Each creature is entitled to life, relative</span></p><p><span style="font-family: 'book antiqua'">freedom, and the prospect of happiness. Cruelty and suffering are undesirable.</span></p><p><span style="font-family: 'book antiqua'">Evil, on the other hand, does not concern itself with rights or</span></p><p><span style="font-family: 'book antiqua'">happiness; purpose is the determinant".</span></p><p></p><p>With those definitions in place, we can continue...</p><p></p><p></p><p>Yes. </p><p></p><p>Irrelevant if we are ignoring G/N/E.</p><p></p><p>Not even a bit chaotic. An incompetent person would likely put the group/society/organization/etc at risk...this is 'bad', so needs to be fixed. If there were no rules/laws for expelling someone...then the Lawful person would go through the proper means of getting a rule/law ratified that would then allow this.</p><p></p><p>Yes, but that has nothing to do with, well, anything other than the Chaotic personal feelings/belief. I fail to see how this is somehow an example of something a Chaotic person "shouldn't do". </p><p></p><p>Problems with people a the table...not the Alignment system. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>I play Elven societies as CG. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> The usefulness of the Alignment system is for the DM to get an nice, big, birds eye view of "the gist of the character/monster". I mean, if you present two DM's with a bad guy. You tell one DM "Nellmastur is trying to take over the city. He's Lawful Evil", and you tell the other DM the description of ... "Nellmastur is trying to take over the city. He's Chaotic Evil". ...and that is ALL you have to go on, what's going to happen?</p><p></p><p>The DM will start thinking of his methods, personality and all that other good stuff of HOW he would go about trying to achieve his goal of taking over the city. After the campaign, you could talk to the Players and DM's and find that both had, in all likelihood, quite different campaign experiences! Why? "LE" and "CE" are descriptions that intone a general "personality method of life".</p><p></p><p>That's why Alignment is useful to me. If it's the other way around... I have a full page or two of description about Nellmastur, his desires, history, likes, dislikes, methods, etc...but I do not have his Alignment...I can then give him one because I just read all about him. It doesn't matter if Nellmastur firmly believes that him taking over the city is "for the greater Good and will improve the lives of everyone!"...if he tries to accomplish those goals by killing, torturing, public executions, draconian laws that change based on his word alone, confiscation of all wealth to be distributed as he sees fit, and forced conscription of all citizens between 13 and 50 years of age....he is NOT going to be "Lawful Good". The rules of the multiverse don't care about your particular feelings or views on what is/isn't "right or wrong". (see my copy/pasted 1e DMG bits above... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> ).</p><p></p><p>^_^</p><p></p><p>Paul L. Ming</p></blockquote><p></p>
[QUOTE="pming, post: 8327979, member: 45197"] Hiya! Which is totally fine. Some folks do if it doesn't help them run a better game that they want to run. :) No. I tried to get this across upthread: the individual is NOT the determining factor of what is "lawful" or "evil" or whatever; that's defined in the Rule Books. [B]PLEASE NOTE: I USE THE [I]1e AD&D[/I] ALIGNMENT DESCRIPTIONS! [/B]The ones in the 5e PHB are...uh... less than useful; I find them either confusing or outright wrong. So, going forward, that's my basis. Here's the description from 1e DMG, page 23: [FONT=book antiqua][B]"Law And Chaos: [/B]The opposition here is between organized groups and individuals. That is, law dictates that order and organization is necessary and desirable, while chaos holds to the opposite view. Law generally supports the group as more important than the individual, while chaos promotes the individual over the group". [B]"Good And Evil:[/B] Basically stated, the tenets of good are human rights, or in the case of AD&D, creature rights. Each creature is entitled to life, relative freedom, and the prospect of happiness. Cruelty and suffering are undesirable. Evil, on the other hand, does not concern itself with rights or happiness; purpose is the determinant".[/FONT] With those definitions in place, we can continue... Yes. Irrelevant if we are ignoring G/N/E. Not even a bit chaotic. An incompetent person would likely put the group/society/organization/etc at risk...this is 'bad', so needs to be fixed. If there were no rules/laws for expelling someone...then the Lawful person would go through the proper means of getting a rule/law ratified that would then allow this. Yes, but that has nothing to do with, well, anything other than the Chaotic personal feelings/belief. I fail to see how this is somehow an example of something a Chaotic person "shouldn't do". Problems with people a the table...not the Alignment system. :) I play Elven societies as CG. :) The usefulness of the Alignment system is for the DM to get an nice, big, birds eye view of "the gist of the character/monster". I mean, if you present two DM's with a bad guy. You tell one DM "Nellmastur is trying to take over the city. He's Lawful Evil", and you tell the other DM the description of ... "Nellmastur is trying to take over the city. He's Chaotic Evil". ...and that is ALL you have to go on, what's going to happen? The DM will start thinking of his methods, personality and all that other good stuff of HOW he would go about trying to achieve his goal of taking over the city. After the campaign, you could talk to the Players and DM's and find that both had, in all likelihood, quite different campaign experiences! Why? "LE" and "CE" are descriptions that intone a general "personality method of life". That's why Alignment is useful to me. If it's the other way around... I have a full page or two of description about Nellmastur, his desires, history, likes, dislikes, methods, etc...but I do not have his Alignment...I can then give him one because I just read all about him. It doesn't matter if Nellmastur firmly believes that him taking over the city is "for the greater Good and will improve the lives of everyone!"...if he tries to accomplish those goals by killing, torturing, public executions, draconian laws that change based on his word alone, confiscation of all wealth to be distributed as he sees fit, and forced conscription of all citizens between 13 and 50 years of age....he is NOT going to be "Lawful Good". The rules of the multiverse don't care about your particular feelings or views on what is/isn't "right or wrong". (see my copy/pasted 1e DMG bits above... :) ). ^_^ Paul L. Ming [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
The Problem with Evil or what if we don't use alignments?
Top