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The Problem with Evil or what if we don't use alignments?
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<blockquote data-quote="Neonchameleon" data-source="post: 8328886" data-attributes="member: 87792"><p>That's because (1) it's come from <em>your </em>mind and you're communicating with yourself and (2) you have decades of familiarity with alignment.</p><p></p><p>And I don't believe that that's all you know. What equipment do the empire of the sun troopers carry?</p><p></p><p>I'm saying that by demanding instant familiarity with acronyms you are doing something D&D has never done with alignment.</p><p></p><p>On the contrary. In my system I have <em>no </em>words to use that I'm aware of because I'm using words in common English use. </p><p></p><p>You had to learn words for your system because we do not normally refer to people as chaotic or lawful - and what good or evil means in D&D is frequently very different from real world examples.</p><p></p><p>This is the literal opposite of my experience.</p><p></p><p>Every mainline edition of D&D has had an <em>entire book</em> that they have exported the monsters to. The 2e and 5e monstrous manuals (the two I have to hand) use about a page each per monster. This is an excessive and lavish amount compared to e.g. Savage Worlds Deluxe Edition which gets six monsters on the page. Warhammer Fantasy Roleplay 1e (again the only edition I have to hand) also puts the monsters into the core book rather than requiring an entire separate book for them - and gets three of them onto a page much of the time.</p><p></p><p>Just as you need to for monsters with alignment because alignment isn't tactics or motivation. It's an almost meaningless descriptor that just clogs things up.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 8328886, member: 87792"] That's because (1) it's come from [I]your [/I]mind and you're communicating with yourself and (2) you have decades of familiarity with alignment. And I don't believe that that's all you know. What equipment do the empire of the sun troopers carry? I'm saying that by demanding instant familiarity with acronyms you are doing something D&D has never done with alignment. On the contrary. In my system I have [I]no [/I]words to use that I'm aware of because I'm using words in common English use. You had to learn words for your system because we do not normally refer to people as chaotic or lawful - and what good or evil means in D&D is frequently very different from real world examples. This is the literal opposite of my experience. Every mainline edition of D&D has had an [I]entire book[/I] that they have exported the monsters to. The 2e and 5e monstrous manuals (the two I have to hand) use about a page each per monster. This is an excessive and lavish amount compared to e.g. Savage Worlds Deluxe Edition which gets six monsters on the page. Warhammer Fantasy Roleplay 1e (again the only edition I have to hand) also puts the monsters into the core book rather than requiring an entire separate book for them - and gets three of them onto a page much of the time. Just as you need to for monsters with alignment because alignment isn't tactics or motivation. It's an almost meaningless descriptor that just clogs things up. [/QUOTE]
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