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General Tabletop Discussion
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The Problem with Evil or what if we don't use alignments?
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<blockquote data-quote="Helldritch" data-source="post: 8329076" data-attributes="member: 6855114"><p>You hardly need alignment when you have only one setting. When you have litterally an unlimited amount of settings, you need a common identifier. And alignment fits that bill. It saves a lot of ink and work when you do not need deep motivations.</p><p></p><p></p><p>You must be joking. I hope you are. Or you did not see the same movie as I.</p><p></p><p></p><p></p><p>Yes, to your audience. But to your self? Do you think that when my players meet orcs I say:" You see LE orcs. What do you do?"</p><p>The notes on alignments are for the DM's eyes only. Not for the players/audience. </p><p></p><p></p><p>In the movie, you are right. In the notes Lucas had, quite a lot.</p><p></p><p></p><p>A clone is not a child. It is a clone. It is given a personality and it is grown as fast as needed. Do not mix things with bad assumptions.</p><p></p><p></p><p>For main character/protagonist, you are right. Alignment falls a bit short. On the generic bad guys? It does wonders! But you don't want to see that the tool that the alignment represent for me and many other is quite good. Your loss, not mine.</p><p></p><p>Also, WoD was great to play, not only for reading on the throne. To show contempt as you do for that game shows a lot... One of the best alignmentless game and yet, you spit on it. It shows the strength of your arguments...</p></blockquote><p></p>
[QUOTE="Helldritch, post: 8329076, member: 6855114"] You hardly need alignment when you have only one setting. When you have litterally an unlimited amount of settings, you need a common identifier. And alignment fits that bill. It saves a lot of ink and work when you do not need deep motivations. You must be joking. I hope you are. Or you did not see the same movie as I. Yes, to your audience. But to your self? Do you think that when my players meet orcs I say:" You see LE orcs. What do you do?" The notes on alignments are for the DM's eyes only. Not for the players/audience. In the movie, you are right. In the notes Lucas had, quite a lot. A clone is not a child. It is a clone. It is given a personality and it is grown as fast as needed. Do not mix things with bad assumptions. For main character/protagonist, you are right. Alignment falls a bit short. On the generic bad guys? It does wonders! But you don't want to see that the tool that the alignment represent for me and many other is quite good. Your loss, not mine. Also, WoD was great to play, not only for reading on the throne. To show contempt as you do for that game shows a lot... One of the best alignmentless game and yet, you spit on it. It shows the strength of your arguments... [/QUOTE]
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The Problem with Evil or what if we don't use alignments?
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