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General Tabletop Discussion
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The Problem with Evil or what if we don't use alignments?
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<blockquote data-quote="Neonchameleon" data-source="post: 8330072" data-attributes="member: 87792"><p>Oh yes. Their personality is "Lawful Evil." That's not a personality unless you're playing a comedy game based on Saturday Morning cartoons.</p><p></p><p>You can get a personality off a few words (Fate does it regularly) - but alignment is a bad way of doing this because it's such a flanderization.</p><p></p><p>So you can do this - but it's a bad way of doing this.</p><p></p><p>Again I've used beginners RP aids. Alignment is a particularly bad one.</p><p></p><p>Possibly this works. As long as you then put enough work in that the alignment becomes redundant.</p><p></p><p>And here again you have a truly crappy system if you want a naturalistic seeming world and are using nine point alignment. You can use it for that - and end up with a Council of Evil which if you looked at the psychology would not work together.</p><p></p><p>Or you can try motivations and environments. In which case alignment becomes pretty redundant.</p><p></p><p>But I suppose that when the only tool you have is a hammer everything looks like a nail. And if the only tool you have is alignment you're going to force it to do things it isn't good at.</p><p></p><p>I have never claimed this. I have claimed that it leads to some problems. This I stand by - but saying "every" is a straw man.</p><p></p><p>For me they are a bad tool that sometimes has dangerous results. </p><p></p><p>One of the worse things alignment does is take up space that could be used for something that was actually half-decent. And that wasn't frequently morally bad, especially when applied to races. We've Gygax on killing orc children.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 8330072, member: 87792"] Oh yes. Their personality is "Lawful Evil." That's not a personality unless you're playing a comedy game based on Saturday Morning cartoons. You can get a personality off a few words (Fate does it regularly) - but alignment is a bad way of doing this because it's such a flanderization. So you can do this - but it's a bad way of doing this. Again I've used beginners RP aids. Alignment is a particularly bad one. Possibly this works. As long as you then put enough work in that the alignment becomes redundant. And here again you have a truly crappy system if you want a naturalistic seeming world and are using nine point alignment. You can use it for that - and end up with a Council of Evil which if you looked at the psychology would not work together. Or you can try motivations and environments. In which case alignment becomes pretty redundant. But I suppose that when the only tool you have is a hammer everything looks like a nail. And if the only tool you have is alignment you're going to force it to do things it isn't good at. I have never claimed this. I have claimed that it leads to some problems. This I stand by - but saying "every" is a straw man. For me they are a bad tool that sometimes has dangerous results. One of the worse things alignment does is take up space that could be used for something that was actually half-decent. And that wasn't frequently morally bad, especially when applied to races. We've Gygax on killing orc children. [/QUOTE]
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