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The problem with Evil races is not what you think
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<blockquote data-quote="Doug McCrae" data-source="post: 8320230" data-attributes="member: 21169"><p><strong>Summary</strong></p><p></p><p>This is a summary of the problem with respect to what the 5e D&D Monster Manual describes on page 7 as the "savage and brutal" "races" — orcs, goblins, etc.</p><p></p><p>1. Orcs and similar monsters are almost exactly the same as humans: shape; size; sentience; language; tool use; wear clothes or armour; build structures; biological needs — food, water, shelter; feel pain; can be injured or suffer from disease; mortal; lack of inherent magical powers; bear children; interbreed with humans and produce viable offspring; social; organised societies; culture; religion.</p><p>2. The ways in which they are not like humans correspond to racist ideas about non-white people: evil; bloodthirsty; worship evil gods or demons; widespread pulp-style cannibalism* and human** sacrifice; sexual threat; high fertility rates; dominant 'genetic' traits; bestial; inferior intellectual abilities; uncivilised; primitive; superstitious; always tribal; incapable of forming state societies.</p><p>3. These traits are racial, biological, inherited, and unchangeable. This is the same as the modern idea of <a href="https://en.wikipedia.org/wiki/Scientific_racism" target="_blank">scientific racism</a>.</p><p>4. Orcs and similar monsters possess some non-negative traits that they share with real world non-white peoples such as darker skin, shamans and witch doctors (AD&D 1e DMG), non-state societies, or the hobgoblin's Japanese hair style and armour (D&D 5e MM).</p><p></p><p>*Referring to eating any sentient being not just their own kind.</p><p>**Or any other sentient being.</p><p></p><p><strong>Supporting Evidence and Argument</strong></p><p></p><p>The following posts, from later in this thread, develop and give evidence for the argument above:</p><p></p><p><a href="https://www.enworld.org/threads/the-problem-with-evil-races-is-not-what-you-think.680980/page-13#post-8331089" target="_blank">Morally and intellectually inferior</a></p><p><a href="https://www.enworld.org/threads/the-problem-with-evil-races-is-not-what-you-think.680980/page-11#post-8328766" target="_blank">High fertility rates, dominant 'genetic' traits, and abundant population</a></p><p><a href="https://www.enworld.org/threads/the-problem-with-evil-races-is-not-what-you-think.680980/page-14#post-8333593" target="_blank">"Savage" and "civilised" races, devil worship, 'human' sacrifice, and 'cannibalism'</a></p><p><a href="https://www.enworld.org/threads/the-problem-with-evil-races-is-not-what-you-think.680980/page-14#post-8335349" target="_blank">Racial determinism in D&D and its similarity to scientific racism</a></p><p><a href="https://www.enworld.org/threads/the-problem-with-evil-races-is-not-what-you-think.680980/page-8#post-8325649" target="_blank">Goblin/hobgoblin art and East Asian peoples</a></p><p><a href="https://www.enworld.org/threads/the-problem-with-evil-races-is-not-what-you-think.680980/page-13#post-8332435" target="_blank">A counter-argument to the objection that the "savage" races are more like animals than people</a></p><p><a href="https://www.enworld.org/threads/the-problem-with-evil-races-is-not-what-you-think.680980/page-15#post-8336333" target="_blank">Possible sources for AD&D 1e's half-orc "mongrels" that "favor the orcish strain heavily"</a></p><p></p><p>These posts are from older threads:</p><p></p><p><a href="https://www.enworld.org/threads/the-problem-with-evil-races-is-not-what-you-think.680980/page-8#post-8325649" target="_blank">Racialisation of evil humanoids in AD&D 1e</a></p><p><a href="https://www.enworld.org/threads/wotcs-jeremy-crawford-on-d-d-races-going-forward.672716/page-108#post-8018587" target="_blank">The use of the racial slur "mongrel" to refer to half-orcs in AD&D 1e and AD&D 2e</a></p><p><a href="https://www.enworld.org/threads/dungeons-dragons-fans-seek-removal-of-oriental-adventures-from-online-marketplace.672989/page-53#post-8030192" target="_blank">D&D 5e made things worse</a></p><p><a href="https://www.enworld.org/threads/do-orcs-in-gaming-display-parallels-to-colonialist-propaganda.657679/page-28#post-7578234" target="_blank">Parallels between "The Brute" racial caricature and orcs</a></p><p><a href="https://www.enworld.org/threads/do-orcs-in-gaming-display-parallels-to-colonialist-propaganda.657679/page-30#post-7578522" target="_blank">Parallels between racism directed at Native Americans and evil humanoids in D&D</a></p><p></p><p>In 2005 Gary Gygax explicitly made a connection between a racist's view of non-white people and evil humanoids in D&D <a href="https://www.enworld.org/threads/tsr-2-confirms-tsr-3-s-acquisition-of-trademark-updated.680906/page-16#post-8318738" target="_blank">when he used the term "nits make lice" to justify the killing of evil humanoid women and children</a>.</p></blockquote><p></p>
[QUOTE="Doug McCrae, post: 8320230, member: 21169"] [B]Summary[/B] This is a summary of the problem with respect to what the 5e D&D Monster Manual describes on page 7 as the "savage and brutal" "races" — orcs, goblins, etc. 1. Orcs and similar monsters are almost exactly the same as humans: shape; size; sentience; language; tool use; wear clothes or armour; build structures; biological needs — food, water, shelter; feel pain; can be injured or suffer from disease; mortal; lack of inherent magical powers; bear children; interbreed with humans and produce viable offspring; social; organised societies; culture; religion. 2. The ways in which they are not like humans correspond to racist ideas about non-white people: evil; bloodthirsty; worship evil gods or demons; widespread pulp-style cannibalism* and human** sacrifice; sexual threat; high fertility rates; dominant 'genetic' traits; bestial; inferior intellectual abilities; uncivilised; primitive; superstitious; always tribal; incapable of forming state societies. 3. These traits are racial, biological, inherited, and unchangeable. This is the same as the modern idea of [URL='https://en.wikipedia.org/wiki/Scientific_racism']scientific racism[/URL]. 4. Orcs and similar monsters possess some non-negative traits that they share with real world non-white peoples such as darker skin, shamans and witch doctors (AD&D 1e DMG), non-state societies, or the hobgoblin's Japanese hair style and armour (D&D 5e MM). *Referring to eating any sentient being not just their own kind. **Or any other sentient being. [B]Supporting Evidence and Argument[/B] The following posts, from later in this thread, develop and give evidence for the argument above: [URL='https://www.enworld.org/threads/the-problem-with-evil-races-is-not-what-you-think.680980/page-13#post-8331089']Morally and intellectually inferior[/URL] [URL='https://www.enworld.org/threads/the-problem-with-evil-races-is-not-what-you-think.680980/page-11#post-8328766']High fertility rates, dominant 'genetic' traits, and abundant population[/URL] [URL='https://www.enworld.org/threads/the-problem-with-evil-races-is-not-what-you-think.680980/page-14#post-8333593']"Savage" and "civilised" races, devil worship, 'human' sacrifice, and 'cannibalism'[/URL] [URL='https://www.enworld.org/threads/the-problem-with-evil-races-is-not-what-you-think.680980/page-14#post-8335349']Racial determinism in D&D and its similarity to scientific racism[/URL] [URL='https://www.enworld.org/threads/the-problem-with-evil-races-is-not-what-you-think.680980/page-8#post-8325649']Goblin/hobgoblin art and East Asian peoples[/URL] [URL='https://www.enworld.org/threads/the-problem-with-evil-races-is-not-what-you-think.680980/page-13#post-8332435']A counter-argument to the objection that the "savage" races are more like animals than people[/URL] [URL='https://www.enworld.org/threads/the-problem-with-evil-races-is-not-what-you-think.680980/page-15#post-8336333']Possible sources for AD&D 1e's half-orc "mongrels" that "favor the orcish strain heavily"[/URL] These posts are from older threads: [URL='https://www.enworld.org/threads/the-problem-with-evil-races-is-not-what-you-think.680980/page-8#post-8325649']Racialisation of evil humanoids in AD&D 1e[/URL] [URL='https://www.enworld.org/threads/wotcs-jeremy-crawford-on-d-d-races-going-forward.672716/page-108#post-8018587']The use of the racial slur "mongrel" to refer to half-orcs in AD&D 1e and AD&D 2e[/URL] [URL='https://www.enworld.org/threads/dungeons-dragons-fans-seek-removal-of-oriental-adventures-from-online-marketplace.672989/page-53#post-8030192']D&D 5e made things worse[/URL] [URL='https://www.enworld.org/threads/do-orcs-in-gaming-display-parallels-to-colonialist-propaganda.657679/page-28#post-7578234']Parallels between "The Brute" racial caricature and orcs[/URL] [URL='https://www.enworld.org/threads/do-orcs-in-gaming-display-parallels-to-colonialist-propaganda.657679/page-30#post-7578522']Parallels between racism directed at Native Americans and evil humanoids in D&D[/URL] In 2005 Gary Gygax explicitly made a connection between a racist's view of non-white people and evil humanoids in D&D [URL='https://www.enworld.org/threads/tsr-2-confirms-tsr-3-s-acquisition-of-trademark-updated.680906/page-16#post-8318738']when he used the term "nits make lice" to justify the killing of evil humanoid women and children[/URL]. [/QUOTE]
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