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The problem with Evil races is not what you think
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<blockquote data-quote="transmission89" data-source="post: 8323136" data-attributes="member: 6688441"><p>This is absolutely spot on, on many levels. You’re right that societal rules are not clear on many aspects and in fact can and do change, even within a society, a sub group on a regular basis.</p><p></p><p>Which is why it is a problem when a group demands changes across the board to fit their vision, dismissing counter arguments as out moded. It’s a dance that’s been done many times before and like fashion and trends, yo yo back and forth.</p><p></p><p>For example, outside the topic du jour, discussions around game complexity. On many levels, 4E had attributes of a complex game and 5E, as a reaction to that, stripped many elements back (as did many other games conceived at a similar time). Looking at the current online discourse, there is seemingly an appetite once again for more complex elements.</p><p></p><p>Back to the topic at hand, a rule of thumb is to do what works for your table, ignore wider discussion and don’t worry about it. Anything you do can and will offend someone, somewhere on some level (michaelangelo’s David statue for example)*. Play the game, create the fiction your way and damn the rest.</p><p></p><p>*before the usual suspects pile on, no this isn’t me stating or advocating you have carte Blanche to go out of your way to create something specifically, purposely offensive to certain peoples.</p></blockquote><p></p>
[QUOTE="transmission89, post: 8323136, member: 6688441"] This is absolutely spot on, on many levels. You’re right that societal rules are not clear on many aspects and in fact can and do change, even within a society, a sub group on a regular basis. Which is why it is a problem when a group demands changes across the board to fit their vision, dismissing counter arguments as out moded. It’s a dance that’s been done many times before and like fashion and trends, yo yo back and forth. For example, outside the topic du jour, discussions around game complexity. On many levels, 4E had attributes of a complex game and 5E, as a reaction to that, stripped many elements back (as did many other games conceived at a similar time). Looking at the current online discourse, there is seemingly an appetite once again for more complex elements. Back to the topic at hand, a rule of thumb is to do what works for your table, ignore wider discussion and don’t worry about it. Anything you do can and will offend someone, somewhere on some level (michaelangelo’s David statue for example)*. Play the game, create the fiction your way and damn the rest. *before the usual suspects pile on, no this isn’t me stating or advocating you have carte Blanche to go out of your way to create something specifically, purposely offensive to certain peoples. [/QUOTE]
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