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The problem with Evil races is not what you think
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<blockquote data-quote="AbdulAlhazred" data-source="post: 8333121" data-attributes="member: 82106"><p>Exactly. If canonical D&D had evil blonde blue-eyed monsters, or monsters which evoked all the tropes derived from the colonial period of world history about Europeans, then I would be a bit less suspicious. Yet it really doesn't. I mean, lets imagine such a race. Lets just coopt Dragonborn! They are evil, colonial slave masters who eat babies, kidnap the women of other races for nefarious purposes, whatever all the various ideas are. I would say, were this race canonical to D&D and of equal weight to things like orcs or lizardmen, at least the game is impartially racist! Yet that is clearly not the case. I mean, I'm sure you can come up with an example of a setting that does something slightly like that, but it sure isn't the major theme in D&D like humanoids are! (and I mean that word in its AD&D sense, monstrous humanoids, not demi-humans).</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 8333121, member: 82106"] Exactly. If canonical D&D had evil blonde blue-eyed monsters, or monsters which evoked all the tropes derived from the colonial period of world history about Europeans, then I would be a bit less suspicious. Yet it really doesn't. I mean, lets imagine such a race. Lets just coopt Dragonborn! They are evil, colonial slave masters who eat babies, kidnap the women of other races for nefarious purposes, whatever all the various ideas are. I would say, were this race canonical to D&D and of equal weight to things like orcs or lizardmen, at least the game is impartially racist! Yet that is clearly not the case. I mean, I'm sure you can come up with an example of a setting that does something slightly like that, but it sure isn't the major theme in D&D like humanoids are! (and I mean that word in its AD&D sense, monstrous humanoids, not demi-humans). [/QUOTE]
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