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The problem with Evil races is not what you think
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<blockquote data-quote="AbdulAlhazred" data-source="post: 8346492" data-attributes="member: 82106"><p>Well, read the entry, it has NOTHING positive, at all, to say about Orcs in 4e! They are described in exactly the same language. Alignment overall may be treated a bit more loosely in some places, but the overall architecture of the 4e cosmology is one in which 'law vs chaos' and 'good vs evil' (they often don't make much distinction, and given that CG is not even an alignment possibility anymore, just being called 'good' know definitely confabulates the two) is a VERY strong theme! The architecture of the Universe itself is Elemental Chaos vs Astral Sea (a realm of placid order and thought more than anything). Beyond that, the Abyss, and Chaotic Evil, the Orcish alignment, are literally an infection rotting the whole structure. </p><p></p><p>So, yeah, obviously you could play orcs as a more nuanced race with a variety of viewpoints and perhaps spin their 'classic' portrayal as a product of a specific culture. I don't think anything in 4e really encourages that sort of thing.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 8346492, member: 82106"] Well, read the entry, it has NOTHING positive, at all, to say about Orcs in 4e! They are described in exactly the same language. Alignment overall may be treated a bit more loosely in some places, but the overall architecture of the 4e cosmology is one in which 'law vs chaos' and 'good vs evil' (they often don't make much distinction, and given that CG is not even an alignment possibility anymore, just being called 'good' know definitely confabulates the two) is a VERY strong theme! The architecture of the Universe itself is Elemental Chaos vs Astral Sea (a realm of placid order and thought more than anything). Beyond that, the Abyss, and Chaotic Evil, the Orcish alignment, are literally an infection rotting the whole structure. So, yeah, obviously you could play orcs as a more nuanced race with a variety of viewpoints and perhaps spin their 'classic' portrayal as a product of a specific culture. I don't think anything in 4e really encourages that sort of thing. [/QUOTE]
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