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The problem with Evil races is not what you think
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<blockquote data-quote="Hussar" data-source="post: 8348321" data-attributes="member: 22779"><p>But, that's not true.</p><p></p><p>They have docks made of planks. That means they are put together with nails, most likely. It's pretty hard to build with planks without nails. Tight fighting and water tight. Their trade mission is made of dressed stone - again, not possible with stone age technology. Or, at least, extremely unlikely. They have traded for glass ware and metal pots. Not unusual for a fishing village. Heck, you could look at pretty much any European fishing villages of the time and you'd find the same thing. It's not like a small village will automatically have a glassblower and a blacksmith. </p><p></p><p>And note, while [USER=7030132]@Ixal[/USER] has made great points to point to tribal groups being "primitive", nowhere in the entire adventure, including in the description of grippli, are they described as "tribal". They're a thriving coastal village that has built a fishing industry out of harvesting giant crabs for trade with their wealthy neighbours. Same as any other people. How can you claim that they possess no real industry when they built a massive fish factory? What did they build that with? Big stone pillars in the sea that they have used for <u>centuries</u>. </p><p></p><p>So, again, explain to me how a non-tribal people, living a day's journey from Baldur's Gate, who regularly trade with outsiders, who build with stone, planks, using nails and hinges, Again, their homes are brick, not simply grass or wood huts. These are not a primitive people by any measure. Poor, maybe. That's to be expected of an isolated fishing village. But primitive? Stone age? Heck, they USE metal weapons - what do you think those tridents are made of? Their arrowheads are steel, not bone or stone. </p><p></p><p>Nothing in the description in the adventure even suggests that these are a primitive people. Heck, replace Grippli with... oh, I dunno... halflings. Same style homes, everything is pretty much unchanged. Would anyone then describe anything as "primitive"?</p></blockquote><p></p>
[QUOTE="Hussar, post: 8348321, member: 22779"] But, that's not true. They have docks made of planks. That means they are put together with nails, most likely. It's pretty hard to build with planks without nails. Tight fighting and water tight. Their trade mission is made of dressed stone - again, not possible with stone age technology. Or, at least, extremely unlikely. They have traded for glass ware and metal pots. Not unusual for a fishing village. Heck, you could look at pretty much any European fishing villages of the time and you'd find the same thing. It's not like a small village will automatically have a glassblower and a blacksmith. And note, while [USER=7030132]@Ixal[/USER] has made great points to point to tribal groups being "primitive", nowhere in the entire adventure, including in the description of grippli, are they described as "tribal". They're a thriving coastal village that has built a fishing industry out of harvesting giant crabs for trade with their wealthy neighbours. Same as any other people. How can you claim that they possess no real industry when they built a massive fish factory? What did they build that with? Big stone pillars in the sea that they have used for [U]centuries[/U]. So, again, explain to me how a non-tribal people, living a day's journey from Baldur's Gate, who regularly trade with outsiders, who build with stone, planks, using nails and hinges, Again, their homes are brick, not simply grass or wood huts. These are not a primitive people by any measure. Poor, maybe. That's to be expected of an isolated fishing village. But primitive? Stone age? Heck, they USE metal weapons - what do you think those tridents are made of? Their arrowheads are steel, not bone or stone. Nothing in the description in the adventure even suggests that these are a primitive people. Heck, replace Grippli with... oh, I dunno... halflings. Same style homes, everything is pretty much unchanged. Would anyone then describe anything as "primitive"? [/QUOTE]
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