Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
The problem with fighting drow
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Berk" data-source="post: 259477" data-attributes="member: 5992"><p>*whips out the old 2e books and blows the dust off of them all the while sneezing profusely*</p><p></p><p>There are flaws in all of this. First off it's kinda silly to think that a thief would first of all just walk up strolling along, they would do it with stealth and cunning(tm). Hide in shadows move silently, and if they are 12th lvl they most likely have some magic items, and almost every must have for thieves are boots of elvenkind and a cloak of elvenkind. Boots give what? 99% to move silently and the cloak gives 90% to be unseen, even with infravision and the such. These are relatively cheap magic items, and if ya wanna go even cheaper there is always dust of disappearance. Plus don't forget the invisibility spell, which means they can't be seen by anything cept detect invis and true seeing. Also I am sure that any party "respectful" of their "sneaky" friends abilities will give them a nice grace distance of atleast 50 or so feet. And while we are at it make the thief an elf or halfling. So now that that is out of the way, how do you plan on shooting hand crossbow bolts through a web? That one boggles me. Plus remember drow are only 75% magic resistant. That isn't 100%. Never assume, it only makes people look foolish. =op And don't forget that is a die roll for each drow, not as a group. The inititive thing also, that boggles me to assume that the drow automatically gain inititive. Again with the firing stuff through the web with the fireballs and frostballs. Those spells would detonate as soon as they touched the web hence forth prolly over taking the drow themselves. While they have spell resistance they are intelligent beings and know they aren't immune to magic, just highly resistant. Anyways I'm not gonna go on rambling about what else is wrong with the senario but with just the few things I pointed out cambat has gone drastically different. Not saying the party has a cake walk with the drow, just saying the drow deffinately don't have a cake walk with the party.</p></blockquote><p></p>
[QUOTE="Berk, post: 259477, member: 5992"] *whips out the old 2e books and blows the dust off of them all the while sneezing profusely* There are flaws in all of this. First off it's kinda silly to think that a thief would first of all just walk up strolling along, they would do it with stealth and cunning(tm). Hide in shadows move silently, and if they are 12th lvl they most likely have some magic items, and almost every must have for thieves are boots of elvenkind and a cloak of elvenkind. Boots give what? 99% to move silently and the cloak gives 90% to be unseen, even with infravision and the such. These are relatively cheap magic items, and if ya wanna go even cheaper there is always dust of disappearance. Plus don't forget the invisibility spell, which means they can't be seen by anything cept detect invis and true seeing. Also I am sure that any party "respectful" of their "sneaky" friends abilities will give them a nice grace distance of atleast 50 or so feet. And while we are at it make the thief an elf or halfling. So now that that is out of the way, how do you plan on shooting hand crossbow bolts through a web? That one boggles me. Plus remember drow are only 75% magic resistant. That isn't 100%. Never assume, it only makes people look foolish. =op And don't forget that is a die roll for each drow, not as a group. The inititive thing also, that boggles me to assume that the drow automatically gain inititive. Again with the firing stuff through the web with the fireballs and frostballs. Those spells would detonate as soon as they touched the web hence forth prolly over taking the drow themselves. While they have spell resistance they are intelligent beings and know they aren't immune to magic, just highly resistant. Anyways I'm not gonna go on rambling about what else is wrong with the senario but with just the few things I pointed out cambat has gone drastically different. Not saying the party has a cake walk with the drow, just saying the drow deffinately don't have a cake walk with the party. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
The problem with fighting drow
Top