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The problem with fighting drow
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<blockquote data-quote="Bonedagger" data-source="post: 259545" data-attributes="member: 2564"><p>Just on the spot I could throw one counterattack against drows of:</p><p></p><p>Lots of summoning spells casted by hasted characters. Once the first celestial bear, lions, etc. start to appear the drows will be forced to worry about them. (Drows generally don't have many hp and these critters deal a lot of damage) Be prepared to have one hasted spellcaster throw of Dispel Magics. (If the party is higher level than the drows the Dispel Magic will get through more than 50 % of the time (3e). At level 12 the party will, if they are smart, have acces to some sort of permanent See Invisibility) A wand with Dispel Magic is always a good thing by the way... Not just in this situation.</p><p></p><p>In round 3 the party could just sit back and enjoy the show. They don't really need to join if the drows are still standing by then.</p><p></p><p>Note: Have the other spellcaster wait with his action until he has become hasted. The only damage you should have to worry about is the one dealt by the drows surprise attack. If that is to much for you why are you then feeling an urge to walk around in the underdark?</p><p></p><p>Now. I have not mentioned an counteraction for everything the frail dirtdiggers could come up with but I have difficulties believing it would prove a problem.</p><p></p><p>Oh yes. The bears have Scent. They can quickly find the right square to attack even if the drows haven't become visible yet.</p><p></p><p></p><p>One last thing. The drows may be bright but a group of 12th level adventures shouldn't be a commen days work. Unless the drows have forthsight (not the spell) they would probably only have emergency defences for the most likely highlevel attacks.</p><p></p><p></p><p>Feel free to comment your idea on why this plan wouldn't work. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>And finally. One very last thing. If you wizard is very low on hp have him prepare a Contigency that will be activated when he say a special word.. Like "Blue tomato". That is a good way to get a Mirror Image up quick.</p><p></p><p>Edit: A typo</p></blockquote><p></p>
[QUOTE="Bonedagger, post: 259545, member: 2564"] Just on the spot I could throw one counterattack against drows of: Lots of summoning spells casted by hasted characters. Once the first celestial bear, lions, etc. start to appear the drows will be forced to worry about them. (Drows generally don't have many hp and these critters deal a lot of damage) Be prepared to have one hasted spellcaster throw of Dispel Magics. (If the party is higher level than the drows the Dispel Magic will get through more than 50 % of the time (3e). At level 12 the party will, if they are smart, have acces to some sort of permanent See Invisibility) A wand with Dispel Magic is always a good thing by the way... Not just in this situation. In round 3 the party could just sit back and enjoy the show. They don't really need to join if the drows are still standing by then. Note: Have the other spellcaster wait with his action until he has become hasted. The only damage you should have to worry about is the one dealt by the drows surprise attack. If that is to much for you why are you then feeling an urge to walk around in the underdark? Now. I have not mentioned an counteraction for everything the frail dirtdiggers could come up with but I have difficulties believing it would prove a problem. Oh yes. The bears have Scent. They can quickly find the right square to attack even if the drows haven't become visible yet. One last thing. The drows may be bright but a group of 12th level adventures shouldn't be a commen days work. Unless the drows have forthsight (not the spell) they would probably only have emergency defences for the most likely highlevel attacks. Feel free to comment your idea on why this plan wouldn't work. :) And finally. One very last thing. If you wizard is very low on hp have him prepare a Contigency that will be activated when he say a special word.. Like "Blue tomato". That is a good way to get a Mirror Image up quick. Edit: A typo [/QUOTE]
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