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The Problem With Gish 2.0
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<blockquote data-quote="Mephista" data-source="post: 6623336" data-attributes="member: 6786252"><p>While I do believe there are a few mechanical issues on the blade warlock (discussed at great lengths in other threads), and some thematic issues with the E.K. and the Bard, I wouldn't call it a trap or anything like that either. </p><p></p><p>The paladin, in my opinion, has become the ideal spellsword gishy type. You have a focus on martial ability backed up by buffing auras or offensive smites that you use along with your weapon, which flows together naturally in play. Ranger arrow spells fit into the narrative as well for those who use those. With the EK and Valor... you really don't feel like you're mixing the two of them together. Or, at least I don't feel it. Mechanically, the EK easily does just as well as the Champion, though I would argue its far better. Thematically, I want the E.K. to be more like the 4e spellblade, or the 5e paladin - seemlessly mixing swordplay and magic as a core feature, not having to pick.</p><p></p><p>The Valor Bard isn't a huge damage dealer, but that's supposedly offset by Inspiration (leader style classes tend to deal lower damage to make others shine), and at level 10 you can swipe the smites or bow spells for your level 11 milestones in damage - my problem is that Inspiration feels very odd to me. It feels more appropriate for a warlord style than an actual bardic music. Yes, I know people wanted the ability to not use music, but now it feels like I don't have music when I play one - a personal opinion. </p><p></p><p>Meanwhile, as I said, the paladin and the ranger do well for being "gishy." The Arcane Trickster, given how the Mage Hand works, feels brilliantly designed as well. I haven't played a War Cleric yet, so I don't know how they work out, but I haven't heard complaints, so it seems to be doing well by the no-news-is-good-news standard, and mechanically it seems to flow well. Favored Soul is also a gishy class, and, as its Sorcerer, it comes with CON proficency, making it <em>very</em> good with Haste. </p><p></p><p>So, one mechanically problematic sub-class and thematic issues on two sub-classes, compared to three good full classes and two good sub-classes. E.K. and Blade Pact can be fixed by simply creating new subclasses and maybe some new synergetic spells. Not sure on the Bard, but new spells would be a good start.</p></blockquote><p></p>
[QUOTE="Mephista, post: 6623336, member: 6786252"] While I do believe there are a few mechanical issues on the blade warlock (discussed at great lengths in other threads), and some thematic issues with the E.K. and the Bard, I wouldn't call it a trap or anything like that either. The paladin, in my opinion, has become the ideal spellsword gishy type. You have a focus on martial ability backed up by buffing auras or offensive smites that you use along with your weapon, which flows together naturally in play. Ranger arrow spells fit into the narrative as well for those who use those. With the EK and Valor... you really don't feel like you're mixing the two of them together. Or, at least I don't feel it. Mechanically, the EK easily does just as well as the Champion, though I would argue its far better. Thematically, I want the E.K. to be more like the 4e spellblade, or the 5e paladin - seemlessly mixing swordplay and magic as a core feature, not having to pick. The Valor Bard isn't a huge damage dealer, but that's supposedly offset by Inspiration (leader style classes tend to deal lower damage to make others shine), and at level 10 you can swipe the smites or bow spells for your level 11 milestones in damage - my problem is that Inspiration feels very odd to me. It feels more appropriate for a warlord style than an actual bardic music. Yes, I know people wanted the ability to not use music, but now it feels like I don't have music when I play one - a personal opinion. Meanwhile, as I said, the paladin and the ranger do well for being "gishy." The Arcane Trickster, given how the Mage Hand works, feels brilliantly designed as well. I haven't played a War Cleric yet, so I don't know how they work out, but I haven't heard complaints, so it seems to be doing well by the no-news-is-good-news standard, and mechanically it seems to flow well. Favored Soul is also a gishy class, and, as its Sorcerer, it comes with CON proficency, making it [I]very[/I] good with Haste. So, one mechanically problematic sub-class and thematic issues on two sub-classes, compared to three good full classes and two good sub-classes. E.K. and Blade Pact can be fixed by simply creating new subclasses and maybe some new synergetic spells. Not sure on the Bard, but new spells would be a good start. [/QUOTE]
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