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General Tabletop Discussion
*Dungeons & Dragons
The Problem with Healing Powercreep
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<blockquote data-quote="FrogReaver" data-source="post: 9450536" data-attributes="member: 6795602"><p>i find some flaws in the analysis. 2nd wind is being counted 3 times (presumably short rests) making it account for 19.5/40 or nearly 50% of the 151% listed for 5e level 1, but damage likely isn’t coming in evenly distributed to each pc per short rest. Meaning there’s a good chance 2nd wind won’t be needed some short rests. </p><p></p><p>Hit dice despite only recovering half each long rest are assumed that you can always use 100% of them.</p><p></p><p>Then theres the fact that most of the healing has some fairly big restrictions - 1 hour of downtime for a short rest. Also most healing is not individualized meaning it cannot be applied where needed like a cure wounds spell can, and finally some of it like 2nd wind is lost if the fighter was never injured before the short rest.</p><p></p><p>I guess the main point is that 5e healing typically runs out for 1 character before the others, meaning the total daily amount of healing when it comes 5e doesn’t really matter and this isnt a comparable stat to other editions where healing could almost always be applied to any pc.</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 9450536, member: 6795602"] i find some flaws in the analysis. 2nd wind is being counted 3 times (presumably short rests) making it account for 19.5/40 or nearly 50% of the 151% listed for 5e level 1, but damage likely isn’t coming in evenly distributed to each pc per short rest. Meaning there’s a good chance 2nd wind won’t be needed some short rests. Hit dice despite only recovering half each long rest are assumed that you can always use 100% of them. Then theres the fact that most of the healing has some fairly big restrictions - 1 hour of downtime for a short rest. Also most healing is not individualized meaning it cannot be applied where needed like a cure wounds spell can, and finally some of it like 2nd wind is lost if the fighter was never injured before the short rest. I guess the main point is that 5e healing typically runs out for 1 character before the others, meaning the total daily amount of healing when it comes 5e doesn’t really matter and this isnt a comparable stat to other editions where healing could almost always be applied to any pc. [/QUOTE]
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The Problem with Healing Powercreep
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